But so is the Master Chief, and thus you, the player.
Games these days...injecting challenge, what are they thinking?
I guess, it's just so annoying to handle. The ai are obviously programmed to know how to use it, the only good thing is that they actually fly low enough for you to board them in this game. Though when I'm driving one, I find myself holding down the boost button to escape death. Those pilots have some crazy leading with the fuel rod.
One thing I really liked about the game is that there doesn't seem to be a ridiculous amount of enemies. Don't get me wrong, i liked all of the other halos, but when it came to fighting the covenant it felt REALLY good to have it back to the H1 style again. Ghost, banshee, wraith: only drivable covenant vehicles (excluding the shade), it felt really clean and fun like the original halo. I also enjoyed the warthog level with the mantis. I hear a lot of people complaining that there is no action with the warthog. Well there is, it's just kind of misrepresented. I forget at which point, but in the level with the mantis (i think the first stop with the stream), I see a hog dart out of the mantis. I',m like fuck. I go into the mantis to grab some ammo, and I see a marine just standing in the gunner seat of a hog. Fuck yes. Although idk why you dont hear anything like "warthog is waiting for you in the mantis cheif". Hes kinda just chilling there.
THE LAST LEVEL OF THE GAME SUCKED.
The prometheans are fucking annoying as hell to fight. They're not fun, not interesting, I'm like.. okay next level plox. They need another natural race as interesting as the covenant, not digital fucks. Aside from that, i think the game was great. I loved the base level. I'm looking forward to see Arbiter, shipmaster, lord hood, in the next game. The game lacks with a feel of a "sequal", aside for a few parts. I have a feeling the next game will be pretty bad-ass. Considering chief is back at earth thinking everything is solved for now. It should kick off with a pretty good intro.
I was being tongue-in-cheek on two levels:
1. That people complain about games being too simple these days, and
2. That when big developers decide they want to make their games challenging and engaging, they use cheap tricks instead of good planning to do it, creating complaints of a game being too hard or frustrating.
Go to the waypoint website on your computer, click career->Halo 4 stats, then click on the career tab to the left of your Spartan's picture. Then you should see on the right side an option for domain terminals. Click it and everything you've unlocked will be right there.
Or just give the middle finger to this bullshit hoop-jumping and find it on YouTube.
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