Determine gametypes, if custom ones are required, let me know.
I can hijack the Modacity Immure server for a day, I'm sure jcap won't mind.
Heres what I'm thinking
Zanzibar Classic: 16 players Team Slayer (30 minutes or 100 kills)
No Remorse: 16 players Team KOTH (30 minutes) (5 minutes to win)
New Mombasa Classic: 16 players CTF (1 hour) (3 captures to win)
Wartorn Cove 3: 16 players CTF (1 hour) (5 captures to win)
Mystic: 16 players CTF (30 minutes) (3 captures to win)
Portent: 16 players CTF (1 hour) (5 captures to win)
Wet Dunes: 16 players CTF (30 minutes) (3 captures to win)
Mudslide: 16 players CTF (1 hour) (3 captures win)
ALTERNATIVE OLDSCHOOL MAPS:
Siege: 16 players CTF (30 minutes) (3 captures win)
Snowcast: 16 players Team Slayer (30 minutes or 50 kills)
Launch Bay X: 16 players CTF (30 minutes) (3 captures win)
Casualty Isle: 16 players CTF (30 minutes) (3 captures win)
Mystic, Portent, Casualty Isle and NMC could have a Team RACE alternative gametype (3 laps, 30 minutes)
To be honest, I've never been a fan of Mystic, Portent, or Mudslide (and never played Wet Dunes). They're pretty maps, but not particularly fun. I'd much prefer other classic maps like Cliffhanger, Nightcamp, Casualty Gorge, Fissure Fall, High Low, Lost Cove, Needleosity.
Alt suggestion:
1. schwinnzno1_alpha01a
2. Wartorn Cove
3. Wartorn Cove 2
4. Wartorn Cove 3
5. Wartorn Cove 4
6. Snowtorn Cove
7. Wartorn Cove Strider Vega Core Edition
jcap fixed his shit.
maps uploaded.
killa_ftw, you should totally, like, make the gametypes so that I can upload those too. I'm totally not lazy or anything but the last time I made the gametypes for a gamenight everyone yelled at me for doing it wrong. That will probably still happen, but do it anyway.
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