
Originally Posted by
itszutak
Oh man, ammo placement.
I was kinda tired of having to grab all the useful weapons from crates by the end of halo 4...there really should have been some sort of middle unit between Knights and the dog-things; something that could reasonably use rifle-type weapons, but wasn't an insane pain in the ass to fight (seriously...did anybody else notice how fucking fast knight shields recharge on legendary?!)
Perhaps on my second run-through of the campaign (on an easier difficulty) I can actually test out this supposed brand-new AI for the knights; all I really noticed was that they'd sorta hop from side to side and run to cover any time I tried shooting them. I /guess/ that one Watcher (or whatever they're called, the little flying guys) I threw a grenade at did pick it up, but I really couldn't use any fancy tactics on Legendary like the demo videos did.
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