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Thread: HAC 2 Release

  1. #41

    Re: HAC 2 Release

    How do you get the improved draw distance back after restoring it to the default?

    Also... I can't use STL 2.0 with it. It throws an Exception with this error:

    Code:
    Problem signature:
      Problem Event Name:	BEX
      Application Name:	haloce.exe
      Application Version:	1.0.9.620
      Application Timestamp:	4ac7faf1
      Fault Module Name:	haloce.exe
      Fault Module Version:	1.0.9.620
      Fault Module Timestamp:	4ac7faf1
      Exception Offset:	000483c0
      Exception Code:	c0000005
      Exception Data:	00000008
      OS Version:	6.0.6001.2.1.0.768.3
      Locale ID:	1033
    
    
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    Last edited by mywarthog; January 1st, 2013 at 06:00 PM. Reason: Added the STL Exception issue
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  2. #42
    Senior Member Rainbow Dash's Avatar
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    Re: HAC 2 Release

    holy shit

    amazing
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  3. #43
    Senior Member Btcc22's Avatar
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    Re: HAC 2 Release

    Quote Originally Posted by mywarthog View Post
    How do you get the improved draw distance back after restoring it to the default?
    Type a number larger than 1024 in. The improved default is 4096. There shouldn't really be a reason to use the console command to adjust it manually though.

    I'll look into that STL crash.
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  4. #44
    Senior Member Btcc22's Avatar
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    Re: HAC 2 Release

    Quote Originally Posted by Limited View Post
    Sweet jesus. Christmas has come early slightly late!
    There is a feature I would ask for, as I've been wanting it in Halo for ages


    Anway, I've chucked up a WordPress install over at http://blog.haloanticheat.com to serve as somewhere to post development information instead of spamming it here. I'll continue to keep an eye on the thread though.
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  5. #45
    Senior Member sanni's Avatar
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    Re: HAC 2 Release

    Not sure if it's possible, but when you make a ctf gametype with the default ui there is some sort of bug where the score and timelimit don't save right. Then you have to use gametypefixer to repair it. Fixing this sure would be a nice feature =)
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  6. #46
    Senior Member Btcc22's Avatar
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    Re: HAC 2 Release

    Quote Originally Posted by sanni View Post
    Not sure if it's possible, but when you make a ctf gametype with the default ui there is some sort of bug where the score and timelimit don't save right. Then you have to use gametypefixer to repair it. Fixing this sure would be a nice feature =)
    Does this apply to CE only or PC too? If you have more info, I can take a look when I get a chance.
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  7. #47
    {XG}Clan founder {XG}Gijs007's Avatar
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    Re: HAC 2 Release

    Quote Originally Posted by Btcc22 View Post
    Does this apply to CE only or PC too? If you have more info, I can take a look when I get a chance.
    That is only a issue on CE.
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  8. #48
    Hey there, I'm Old Gregg. halopro77's Avatar
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    Re: HAC 2 Release

    Is there a way to play in 1920 x 1080 resolution with scaled hud in this or no?
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  9. #49

    Re: HAC 2 Release

    Quote Originally Posted by Btcc22 View Post
    Does this apply to CE only or PC too? If you have more info, I can take a look when I get a chance.
    If you are going to investigate and you see an option to increase the score limits beyond the default of slayer(50) and ctf(15), please do.
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  10. #50
    Senior Member Btcc22's Avatar
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    Re: HAC 2 Release

    Quote Originally Posted by halopro77 View Post
    Is there a way to play in 1920 x 1080 resolution with scaled hud in this or no?
    No, not yet.
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