Have to use Sony vegas now, premiere doesn't want to work with Windows 8 anymore. Took half a day to find out the right render settings. I can make them better too, will just make the file bigger.
Watch in 720p for non eye exploding.
This is the guide I used: http://premoguild.com/forums/showthread.php?t=6048
Works amazing. It's what I use to upload to youtube.
Sample quality:
What is weird is it looks crisp in 720 but not good in regular. And the video looks fine when I view it in VLC :| Stupid youtube.
Looking at that tutorial, I export practically the same way. Except with DXtory I export at 1280x720, and use that as the render settings and whatnot. There's no downsizing. I tried out the bitrate at 10k which worked great, but my file was about 460 mb, so I lowered it to 8k and uploaded. for my other videos I will change to 10k bitrate. And I render at 1280x720 because my monitor only does 1600x900![]()
Last edited by ThePlague; April 16th, 2013 at 02:55 PM.
Stupid youtube indeed. Upload at the highest res possible in the hopes that people will use it. I would have outputted a lot of videos at 720p or lower instead if Youtube didn't want to re-encode it to the most bullshit quality. H.264, though. As bang for your megabyte as you'll get. I mean, I'm no NeweggTV with powerful render PCs, unlimited storage, and beast upload. 1080p is your best choice, really.
Last edited by Amit; April 16th, 2013 at 02:58 PM.
With your hardware, why do you record at 720p? Record at 1080p like a real man. Also, what settings do you use for DXTory? I've followed a shit load of guides and not a single one of them produces a file that Vegas can open. I can watch them in all their unedited glory in VLC, but Vegas just refuses to open them. So far I've tried the regular DXtory, H.264, and Lagarith lossless codecs, but I can't get any to work in editing. Vegas just says unable to open the file. If it wasn't for this, I would have ditched Fraps a long time ago.
Easy, then.
1. Record at 1600x900.
2. Create a project using 1080p canvas/frame.
3. Add the file to the timeline and do one of the following crop functions:
4. Render using desired/recommended H.264 settings.
- Upscale/fit the 1600x900 image to 1920x1080. Both are 16:9, so it works. (Good for edge-to-edge video, but blurry 1080p; still produces better looking 720p)
- Center the 1600x900 image in the 1920x1080 frame and render with black space on each side for the unused pixels. (Best for retaining quality, but does not provide edge-to-edge video)
5. Upload to Youtube.
6. Profit.
In step 3, I prefer option 2 because I care about quality more than fully edge-to-edge video. That and my aspect is the proper widescreen aspect ratio, 16:10, so it doesn't fit perfectly when upscaling to 1080p. I may experiment with upscaling it soon to remove the black bars on the top and see how much the quality suffers for it.
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