Quote Originally Posted by Private Caboose View Post
You guys are bloody idiots. What does it matter he's using Java? The fact that he's built a custom engine using it is impressive, the fact he's tailoring it to Halo CE is one worth being thankful for, and it's also more than Kornmann has ever done in terms of Halo CE. Open Sauce? Yea, go ahead and build a "tool" that is makes certain maps exclusive to those who have OS. This is a custom built, extremely simple engine to use as far as we can tell from the information we've been given.

In short, you guys are bitching about Inferno using Java to make a custom engine that we can put CE content into, yet you aren't thanking him for the enormous effort he's gone to, to bring this to us. I'm indifferent when it comes to using Java and .net, but when you guys just hate on a person because he's using a language that you don't like, that's just wrong. To be honest, if you pulled your thumbs out of your asses and actually help Inferno out, you'd probably find that this is far more advanced than OpenSauce and is worth working on.

Seriously, grow the hell up.

-Hiralis
I had to quote this, simply to document the sheer level of ignorance.

The reason I havent praised inferno yet for his work is simple; and I dont mean to offend his work or him by saying this but so far its been very 'cookie-cutter'. A graphical tech demo if you will - they may look pretty but you question the actual substance of a game, the planning behind and everything that goes along. In the grand scheme of things, they are also rather straight forwardto make.

Only now has inferno actually expanded out and started to dive deep into developing this further and adding substance (script parsing etc). That is what defines games and the their systems.