no offense but it looks like felt (who am i to talk, all of my ground textures look like shit)
it looks like something I'd find on a rock. but it looks good.
Dano, pred--you are both doing the same exact shit me and masters do. Stop it guys, i stopped my shit so cant you? Dano, im on your side--but theres some people that you cant force to listen, so just ignore him and let him laugh until he meets mr. real world!
With that said, dano, i know its hard to do from experience--but just take it to pm's or aim.
O_o; Wrong topic?
And Uhh, I have nothing to show![]()
Since My first map for haloce was Bussacap:
I present to you an early render of Bussacap 2: My first map for H2V
Trust me, that all follows sealed world rules with no errors. (because im awsome)
yeah, true WAve O. Dudes aren't gunna isten so I may as well just shut up. I shoudl take my own advice more often 8)
Btw, paladin, with the ground map, I suggest a MUCH better green than that one. It also needs more colour variation in the green, like lighter greens, oranges even.
Heres an example of the base map for my map, just to give you like an idea.
It looks INCREDIBLY detailed with detail maps on it (But I won't show that yet :P In time), because the colour variation is really good. Basically, get more different shades of around the color you want. So if you have like browny dirt trails, get some red, orange and yellows in there. For grass, get green, Dark green, light green, yellowy green, orange, but in small amounts.
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