That's honestly a shitty picture. Looks like it's covered in a big plastic safe thingy so people can't steal it, etc etc whatever.
If you look, the button on the right (power button) is about the midway point for its height:
And the plughole (wat) on the left there is about the bottom. I have no idea all the shit it's on but that's a bad picture.
In reality it's moreso the size of the second-iteration Xbox 360, maybe even the first. Not too different really, aside from a more squared design.
Edit: Fixed image
Last edited by ODX; October 2nd, 2013 at 07:41 AM.
Take a look at my picture again, and then at the one posted. Unless Microsoft has been hiding something in all of their press shots, as well as oh I don't know, the official unboxing of it?
I don't know why the height of it looks so damn skewed in that picture of the guy playing, but it's definitely not THAT huge.
From the side, it was one unit, that looked like it was on a little platform that was in cased in the plastic box. They probably use that to allow it to be bolted to the table top its on.
That said, its still a big box, PS4 is extremely slim compared to it. Its about twice the height of the camera-y bit of the Kinect sensor (so the boxy bit, not including stand).
I still cant decide what console to get, I cant stand the PS3 controllers, the sticks and the triggers annoy me SO much and I find it hard to play.
Heres a pic I found online showing the plastic case a bit better
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So, Microsoft has placed an embargo on reviews for the console and its games until after its launch (seems that crossplatform titles have an embargo for 12 hours after their midnight release for the ps4).
Meanwhile, several game journalists are upset that they can't talk about it while alluding to horrible things.
If you've got a pre-order for the console, hold off on opening it until these things show up in the news in case you want to get your money back.
https://twitter.com/HenroidT/status/393800773080862720
https://twitter.com/aegies/status/393947262960693248
https://twitter.com/AdamSessler/stat...45548186611712
https://twitter.com/aegies/status/393788500379594752
It could entirely be related to CoD:Ghosts being 720p, but that in itself is a bad thing for a 'next-gen' console.
I'm going to guess that the DDR3 doesn't have enough bandwidth to feed that super fast block of memory they've got for the frame buffer in the current meta of rendering.
edit: former journalist to the rescue
http://i7.minus.com/iIsZoRiIj4xQD.png
http://i.imgur.com/DxWwSmW.png
So yeah, it's gotta be the different architecture. It'll be amazing when devs can learn to use the small super fast RAM, but until then xbone is an inferior experience.
Last edited by Zeph; October 26th, 2013 at 06:23 PM.
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