The problem didn't exist? Perhaps it wasn't a big deal when the game first came out but it was when CE was released. In-game map/mod downloading has been around since 90s. It was nothing new, even back in 2003.
You mean the de-laginator that nobody was quite sure about whether it actually did anything? Changing a couple of hardcoded values in the server was never going to be enough and it's certainly not how the fix works. Changing the update speed in a way that actually does impact the game also messes with the physics. It's all tied together at 30 FPS.
In addition to everything else, yes. I'd argue that they're far less important than having a decent core though.
The only attempts I've seen at AI syncing have been done by mappers and they probably wouldn't keep trying if they understood the truth about why they'll never get it working.
I've been a part of this community for just as long, if not longer, than you. There's no need to be patronising.
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