There's a test version available if you use the "custom_chat 1" console command.
The plan is to enable the customisation options (like splitting kill and chat messages up) once the medals are ready to be released for testing. I just didn't want to enable them too early on and end up with players having to remember a whole slew of extra console commands to be able to configure things.
Since the chat uses the same system as the medals, I may add the ability to hook Lua scripts up to it so you'd be able to customise it any which way (within reason).
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