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Thread: HAC 2 Release

  1. #221
    Junior Member Spartacus's Avatar
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    Lightbulb Re: HAC 2 Release

    Hello - - - >>> https://www.youtube.com/watch?v=cUfS1hHzFKY <<< - - -... i found this if helps to bring more medals and announcements , i tried myself , but i don't know where i'm doing it wrong.... i replace the sounds and images , also add new ones .... after archive them... i put them here C:\Documents and Settings\DJ\My Documents\My Games\Halo CE\hac\packs .... try to load .....unable to load optic pack.. i can't find a tutorial... so good luck with this , and bring more badass multiplayer action .
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  2. #222
    Senior Member Rentafence's Avatar
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    Re: HAC 2 Release

    You need a LUA script to go along with it. You can't just add images and sounds to an archive by themselves and expect it to work.
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  3. #223

    Re: HAC 2 Release

    The documentation has not yet been released.

    Your best bet is looking at the files inside of the zip files, making a copy of your own, and figuring out how they work. It's fairly simple to understand if you have any scripting knowledge at all.
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  4. #224
    Junior Member Spartacus's Avatar
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    Re: HAC 2 Release

    Yeah... i'll learn more about LUA and scripting , and see what comes out , thanks for the quick answers.
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  5. #225

    Re: HAC 2 Release

    Another feature request...

    What about something where SAPP Server owners can set an IP Address of a TeamSpeak, Mumble, and/or a Ventrillo server, and HAC2 can automatically connect to the servers, as well as optionally automatically go to a specific channel on those servers as well?
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  6. #226
    Senior Member Btcc22's Avatar
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    Re: HAC 2 Release

    That's already partially implemented but I'm not sure whether it'll end up being released. Teamspeak has an SDK that would allow for integration with Halo but it'd bloat the HAC client too much.
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  7. #227

    Re: HAC 2 Release

    Quote Originally Posted by Btcc22 View Post
    That's already partially implemented but I'm not sure whether it'll end up being released. Teamspeak has an SDK that would allow for integration with Halo but it'd bloat the HAC client too much.
    I'm assuming then that that'd be the same case for Vent and Mumble, then?
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  8. #228
    Senior Member Btcc22's Avatar
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    Re: HAC 2 Release

    The initial work was getting Teamspeak and Ventrilo to launch in the background upon joining a game with an associated VoIP server. I didn't look into Mumble, although I can't imagine there being much of an issue getting it to work in the same way.
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  9. #229
    Senior Member sanni's Avatar
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    Re: HAC 2 Release

    Quick question:

    I got 11ms ping to the server I usually play on and since the server has sapp's custom thread cycle enabled I get out of sync* alot.

    I recon that the halo client should know whether it's in sync or not because the packets from the server probably stop coming in or something like that when the sync is lost.

    So here is my question:

    Could you please build me a debug version of hac2 that maybe tells me everytime I receive whatever information is send from the server to update my clients position?
    So that I would know, when those packets stop getting in, I am out of sync.
    Ofc the other way around would be ok too, that it just says "You're out of sync" whenever the client doesn't receive any updates from the server anymore.






    *Basicly I walk around in the map but I can't pick-up anything nor can I shoot anyone or get in vehicles and about 30 seconds later my client syncs with the server again and I get warped to the place the server thinks I am.
    The thing that is a little bit frustrating is that unless I try to pick something up I don't actually know if I am in sync with the server or not.
    It doesn't happen on servers where I got 24ms or higher. Just with the very low ping servers.
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  10. #230

    Re: HAC 2 Release

    Critical Bug: When SJing a player, if the target is killed, HAC2 jumps to a random player on its own without warning or displaying that it is.

    Proof:
    http://social.xfire.com/video/62ac8a
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