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Thread: WTF.....AUTO AIM

  1. #41
    Back for the Russian Halo p0lar_bear's Avatar
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    Re: WTF.....AUTO AIM

    God, 38 posts in this thread and only very few of you are right.

    Listen up people. In Halo:

    • Autoaim is the adjustment of bullet direction. I have a video showing this phenomenon.
    • Magnetism is RETICLE magnetism; the game moves your aiming direction for you to assist with your aiming when an enemy character is in your sights.
    • Projectile homing is when the projectile changes its trajectory AFTER firing to home in on an enemy. See the needler.


    Halo XBox and Halo 2 XBox both have auto-aim and magnetism. Halo PC has auto-aim, but not magnetism. Halo 2 Vista has both, but magnetism is only active if you are using the XBox 360 controller.

    Quote Originally Posted by HMReaper View Post
    Halo IS fast paced.
    Halo is anything but fast-paced. A fast-paced game means fast players, fast bullets, fast action, fast thinking, like Unreal Tournament. In Halo, I get more time to think and strategize. Therefore, Halo is a slower-paced game. How fast you accumulate kills has nothing to do with the pace of a game. That's like saying a song is fast-paced because it has a lot of notes, even though the tempo is 60bpm.
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  2. #42

    Re: WTF.....AUTO AIM

    Have you played Battlefield?, Ghost Recon?, Squad based games are so much slower than Halo

    Just for fun lets see how many times halo 2 get mentioned with fast/slow paced through google

    FIGHT
    Last edited by WolfenRage; May 26th, 2007 at 01:34 AM. Reason: To Pwn Haters
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  3. #43

    Re: WTF.....AUTO AIM

    Quote Originally Posted by WolfenRage View Post
    Have you played Battlefield?, Ghost Recon?, Squad based games are so much slower than Halo

    Just for fun lets see how many times halo 2 get mentioned with fast/slow paced through google

    FIGHT
    Yeah, the "majority rules" argument. Get enough support facts from a Google fight and you'll win any argument.

    Go play FEAR and then go play Halo and then tell me how it isn't slow. No, don't go on another "lawl majority rules" spree; I just presented you with a factual experiment you yourself can test, so go try it out.
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  4. #44
    Senior Member kungpow's Avatar
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    Re: WTF.....AUTO AIM

    He said "just for fun" he wasnt trying to prove anything...
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  5. #45

    Re: WTF.....AUTO AIM

    Yeah, I'm sure he wasn't. Who takes the time for a Google fight in an argument "just for fun?"
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  6. #46

    Re: WTF.....AUTO AIM

    I do play FEAR, UT2k4, and Quake 4. whats you point?
    and I did it a Google fight out of curiosity, people can have their opinions right?
    Whether Halo is Fast paced or slow paced will always be an opinion.
    I think we should get back on complaining about auto aim.
    Last edited by WolfenRage; May 26th, 2007 at 01:15 PM.
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  7. #47

    Re: WTF.....AUTO AIM

    Halo is "mid paced"? Ghost recon: slow paced, UT: fast paced. Halo is nether one of these 2 extremes, so its mid paced.

    Argument settled, now go have some Pie.
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  8. #48
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    Re: WTF.....AUTO AIM

    im so pissed of with theese conrtoller pansies tho, auto aim, magentism whatever they have an advantage.

    put me in a server with other k/m users i do fine, put someone with a controller in there and they clean up
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  9. #49

    Re: WTF.....AUTO AIM

    Hopefully there will be an option that will disable auto aim on your Dedicated server, or even ban someone using a controller
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  10. #50
    Senior Membe Syuusuke's Avatar
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    Re: WTF.....AUTO AIM

    Ban someone using a controller...

    More like revamp the balancing.
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