As far as i can tell, and i've read stuff on the net and the ded.server readme, there's still no 'server built-in ping check' is there?![]()
Well lets take battlefield 2 as example, has no server built-in ping check either but there are tools that do that job for you. When a player has an average of lets say 250+ for a minute he/she gets kicked. Any server could automaticly check the player pings, the halo1 ded. never did. So does the H2V ded. do this or didn't anyone think of this simple thing to build in?
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