I'm not a fan of the lighting on the base looks too dark to me :P
What happens if you move a vehicle, those shadows are dynamic right? Halo detects where the hog is and puts a shadow in correct position
A tutorail on how to bake lightmaps into textures
http://www.evermotion.org/tutorials/rendering/bake3d/
found a nother tutorail:http://www.spot3d.com/vray/help/150R...king_part1.htm
Last edited by phase; June 1st, 2007 at 11:57 AM.
I got it working, thanks to Jahrain's app.
He is right, this is NOT for beginners. It involves texture baking and some other complicated procedures for 3ds users. But the end result is beautiful. In 3ds you do not have to do change any edge options, it appears fine in Halo.
Here is a simple test. I'll work on a better one.
![]()
There are currently 1 users browsing this thread. (0 members and 1 guests)
Bookmarks