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Thread: (WIP) Chiron TL34

  1. #41
    Senior Member Patrickssj6's Avatar
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    Re: (WIP) Chiron TL34

    :awesome:
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  2. #42
    Halo Addict DominionOvrU's Avatar
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    Re: (WIP) Chiron TL34

    I have some of the spacestation textures and i am going to try them out in a room and see how they look. If they look good I may do the level in those instead of the H1..i'm not sure yet..as soon as I get that room in game i will post pics for opinions.

    UPDATE:
    Here are a few pics with the H2 textures i used..none of them are set so much that I wouldn't want to change them..especially the orange texture in the teleporter bays:










    Now on problem that I ran into..is a topic that Arteen brought up over in the Damnation thread and that is that we might need to scale this up because of the increased jump distance of H2. He is right..in this room..if I turned around and faced the back wall and jumped on the outside of the two lights I could get on top of them and then jump over to the landing.

    Well post some idea's for the scaling of this and also the textures..if the H2 ones are better or you have some idea's for some better fitting H2 textures or just hey idiot..stick with the H1 textures..say that too
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  3. #43
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    Re: (WIP) Chiron TL34

    Eh the textures don't really fit chiron how about some custom textures with a new theme for chiron.
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  4. #44
    Hmmm... MetKiller Joe's Avatar
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    Re: (WIP) Chiron TL34

    And some normals would be nice.
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  5. #45
    The one, the only. spuit*11's Avatar
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    Re: (WIP) Chiron TL34

    Put some detail in that pit-o-doom.
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  6. #46

    Re: (WIP) Chiron TL34

    I always felt like that map needed to be dark so those pocketed corners would actually work well as hiding spots.
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  7. #47
    "Think Different" Masterz1337's Avatar
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    Re: (WIP) Chiron TL34

    Don't use h1 Textures, they lack the detail of everything else in h2.
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  8. #48
    Senior Member Lightning's Avatar
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    Re: (WIP) Chiron TL34

    If you redid the bitmaps properly to match existing UVW's, and the shaders we well created, the Cairo theme would work fine.
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  9. #49
    chillin like a villan
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    Re: (WIP) Chiron TL34

    those textures are extremely flat and plain looking...
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  10. #50
    Prometheus Project Lead
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    Re: (WIP) Chiron TL34

    That's what she said.

    Nick
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