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Thread: (WIP) Sidewinder

  1. #11

    Re: (WIP) Sidewinder

    I agree about the cliffs... Try using the rock skin from Waterworks maybe?

    As for the trees, there should be a tag in the forerunner list or whatever.
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  2. #12
    HA10 Limited's Avatar
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    Re: (WIP) Sidewinder

    Bah, another remake >_<

    Base floor texture needs a UV really badly.
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  3. #13
    The Child Pornographer Ki11a_FTW's Avatar
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    Re: (WIP) Sidewinder

    its the Halo 2 shader floor.
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  4. #14

    Re: (WIP) Sidewinder

    Try getting some good snow textures (for the ground and the walls) from the snowy campaign levels or even containment.
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  5. #15
    The Child Pornographer Ki11a_FTW's Avatar
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    Re: (WIP) Sidewinder

    Yeah i think i will use containment, thx for bringing that up lol
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  6. #16
    The Child Pornographer Ki11a_FTW's Avatar
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    Re: (WIP) Sidewinder

    ahhh. nice new sexy phrotons


    ^ Health pack :-)

    ^ sexy dynamic lighting


    ^ halo1 active camoflauge

    Finished list-

    -Photon mapping
    -Weapon placement
    -Vehicle Placement
    -Powerups\ grenade placement
    BSP

    To do list-
    -Replace ground bitmap with custom bitmap (almost done)
    -Replace cliff bitmap with containment cliff textures
    -Fix 2 UV errors

    Help list-

    -Alpha Channels arent working ingame?
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  7. #17
    Is bad, really bad SMASH's Avatar
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    Re: (WIP) Sidewinder

    Nice, good job.
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  8. #18
    my best h3 pic Elite Killa's Avatar
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    Re: (WIP) Sidewinder

    Coming along nicely. I <3 the dynamic lighting.
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  9. #19
    HA10 Limited's Avatar
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    Re: (WIP) Sidewinder

    Quote Originally Posted by EP_Killa View Post
    its the Halo 2 shader floor.
    Shader? It looks like it hasnt got a good uv to me..Does it have a uv at all?
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  10. #20
    Senior Member Patrickssj6's Avatar
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    Re: (WIP) Sidewinder

    ZOMG!

    Looks good.
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