Like the topic says, breakable glass! It is nothing huge, but I got it working just like zanzibar and headlong. Here is a video of it. Btw, the shaders suck because I need to rerun lightmaps. this happens every time that I compile my map.
http://youtube.com/watch?v=EIvSJ91SX34



.....mb you could make a small tut on how you did that to save me some headache later on. I want to use a breakable glass floor around my ctf flag stand in one of my bases. Right now im fussing with the dam water shaders. I cant seem to get the water and rivers right. Ill make a tut on that when i figure it out.

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