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Thread: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

  1. #471
    Senior Member
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    basically halo 1 missions with a halo 2 feel

  2. #472
    WOLunist Pred1ator's Avatar
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Quote Originally Posted by newDeviLedeT1 View Post
    basically halo 1 missions with a halo 2 feel
    exacally wat i was thinking

  3. #473

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    basicly the grenades you can just weaken them to a 3 hit kill. Also the reload/melee looks wrong on sniper and melee is 8 hit kill from front on z team. and the reload for the br looks wrong too.

  4. #474

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Also the hand on the sniper should be further up the gun when you melee. the recharge health I dont think is possible. Just a question why on zteams maps you see the circles so well but on the xbox you can barely see them? Is it because of lighting?

  5. #475
    The Imperial Army Zemious's Avatar
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    You guys think you know your maps?
    Heres a movie I made on Sanctuary the other day, it shows me playing with Wireframe mode.
    *I do not use this while playing on normal games, I was testing out Sitejacker and this was a feture it came with*

    Tell me what you think.
    http://video.google.com/videoplay?do...13841485&hl=en

  6. #476
    Senior Member Ralex123's Avatar
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    What. The. Fuck. That is the best hack anyone could use beside aimbot. Although you cant tell if your in a rock, it can get confusing, lol.

  7. #477

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Zemious you hacker! lol

  8. #478

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Quote Originally Posted by Darkness View Post
    Also the hand on the sniper should be further up the gun when you melee. the recharge health I dont think is possible. Just a question why on zteams maps you see the circles so well but on the xbox you can barely see them? Is it because of lighting?
    and mc's left leg is a little too far to the left it should be more to the right. when its to the left its wrong so it should be to the... seriously stop picking tiny things that dont have an impact on gameplay to bitch about. Your comments aren't helping its just making you sound like a jerk.

  9. #479

    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    Quote Originally Posted by Choking Victim View Post
    and mc's left leg is a little too far to the left it should be more to the right. when its to the left its wrong so it should be to the... seriously stop picking tiny things that dont have an impact on gameplay to bitch about. Your comments aren't helping its just making you sound like a jerk.

    And that makes you sound like a kid. Refrain from swearing my friend, its just...childish when you read it.

  10. #480
    Senior Member Ralex123's Avatar
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    Re: [Maps] Zteam Public Beta 2 (Coagulation/Sanctuary)

    I don't blame Victim, I'm sorta with him on this. You shouldn't complain about the little things, worry about the bugs and major problems first, then deal with the medium things, and so on. You shouldn't freak out about 2 angles that are almost side to side...

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