K, Pat.
And you can extract meta from one thing and inject into into another but you have to do some things with the maps magic. Its been a long time and I would have to look back on the past to figure out how to use it.
But, theoretically you could place a bitmap in your map, and compile it. Then go into another map and extract the meta of the bitmap you want, and inject it into your map overwriting the bitmap you used but didn't want to. I think
Bookmarks