Page 2 of 3 FirstFirst 1 2 3 LastLast
Results 11 to 20 of 30

Thread: [WIP] Danger Canyon

  1. #11
    Stoopid 4 life Chromide's Avatar
    Join Date
    May 2007
    Location
    H-town Michigan
    Posts
    83

    Re: (WIP) Danger Canyon

    Quote Originally Posted by korori View Post
    Well im still working on it i started around 2:00am eastern time, but ill work out the problems and add bump mapping to it as well.

    the thick black lines make it look cell shaded....really cartoony in my opinion
    Reply With Quote

  2. #12
    Master of the {KaS} Clan
    Join Date
    Jan 2007
    Posts
    176

    Re: (WIP) Danger Canyon

    I know I am still playing around on the bump mapping. But I almost have the tree working in game too.
    Reply With Quote

  3. #13
    InnerGoat killed my dakimakura waifu because I didn't post my desk :( jcap's Avatar
    Join Date
    Aug 2006
    Posts
    4,193

    Re: (WIP) Danger Canyon

    Honestly, Danger Canyon is just one of those maps that needs to be completely overhauled. The gameplay of it is good, but it probably could be made better with a few tweaks. The aesthetics of the map absolutely suck. The map's appearance is plain, dull, and is nothing compared to other maps.

    Really, Arteen's map, Fragment, was sort of a remake of Danger Canyon. While it might not seem like it at a first glance, when you think about player's routes and how you navigate through the map, it is very close. THAT I would love to see put into H2V, but of course updates to show off what the engine has to offer.
    Reply With Quote

  4. #14
    chilango Con's Avatar
    Join Date
    Aug 2006
    Location
    Victoria, BC, Canada
    Posts
    8,397

    Re: (WIP) Danger Canyon

    If fragment was made a bit smaller (with the exception of the middle area), then sure.
    Reply With Quote

  5. #15
    Stoopid 4 life Chromide's Avatar
    Join Date
    May 2007
    Location
    H-town Michigan
    Posts
    83

    Re: (WIP) Danger Canyon

    Quote Originally Posted by jcap View Post
    Honestly, Danger Canyon is just one of those maps that needs to be completely overhauled. The gameplay of it is good, but it probably could be made better with a few tweaks. The aesthetics of the map absolutely suck. The map's appearance is plain, dull, and is nothing compared to other maps.
    I agree 100%. What made danger canyon such a fun map in H1 was the fact that it was designed so well, although it was never visually pleasing. I think it would look great with a forrunner(excuse my spelling ) twist to it
    Reply With Quote

  6. #16
    Master of the {KaS} Clan
    Join Date
    Jan 2007
    Posts
    176

    Re: (WIP) Danger Canyon

    Well what ill do is make it like h1 and if anyone want to help me make it look like a forrunner facility.

    Last edited by korori; July 6th, 2011 at 11:56 AM.
    Reply With Quote

  7. #17
    Senior Member samnwck's Avatar
    Join Date
    Sep 2006
    Posts
    135

    Re: (WIP) Danger Canyon

    I'd be happy to take the bsp and add some stuff to it to beautify it more for the engine. Someone would have to get it ingame though.
    Reply With Quote

  8. #18
    Senior Member MastaCheefa's Avatar
    Join Date
    Oct 2006
    Posts
    107

    Re: (WIP) Danger Canyon

    Danger canyon is forrunner architecture. I always loved the look and gameplay of DC. It feels like such a happy place like the first levels of a super mario game. I would like to see the old style look kept somewhat in tact but maybe add in higher res textures.
    Reply With Quote

  9. #19
    my best h3 pic Elite Killa's Avatar
    Join Date
    Sep 2006
    Location
    in the predator's lair
    Posts
    1,138

    Re: (WIP) Danger Canyon

    Quote Originally Posted by korori View Post
    Well im still working on it i started around 2:00am eastern time, but ill work out the problems and add bump mapping to it as well.

    The bridge textures don't match with the map very well. I liked the first ones better. Or improving these will be nice too.
    Reply With Quote

  10. #20
    Master of the {KaS} Clan
    Join Date
    Jan 2007
    Posts
    176

    Re: (WIP) Danger Canyon

    IM still playing around with the shaders. Any Help with shaders is greatly appreciated.
    Last edited by korori; June 11th, 2007 at 10:16 PM.
    Reply With Quote

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •