Quote Originally Posted by SuperSunny View Post
I added water to my map. It didn't appear, so I compiled it again. And while I was doing the lighting...



So I assume it creates one automatically. An HDR reflection of the environment around the water to add to the water as a cubemap to reflect the environment realistically without using dynamic mirroring, that is.
Hmm, I haven't seen that yet. I should mess around with it, maybe I will get that to show up.