From what I read, you use b_levelroot and not frame. Frame is for HEK for HCE. This is the output I was getting when compiling the level.
I played around with the names and wutnot and now my level is skybox and the reference is a box called frame. Amazingly enough, throw everything Hired Gun told you about the new names for this HEK and just stick with the old ones, the box (and your level) "skybox" and the sphere OR box called "frame". My level was then compiled.
Now I've run into another problem. After compiling the level, Halo 2 Sapien notifies me that my scenario file is corrupt and that it will now exit. I've tried going back and making the "frame" object a sphere and box and no changes were made. Any ideas on this one? This might be considered hijaking my own thread, but I'd rather not create a new one. Maybe this one should be called "The Tutorial: Errors found from start to finish." LOL. That ones sums it up right.
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