Hmm, how's the gameplay factor?
Hmm, how's the gameplay factor?
Man, this looks really great. I'm loving the foliage in this map.
That would be awesome as I have been trying 100s of different water shader settings from water shader templates and none of them get to look anything like water in halo, or even water at all. Hell I'm lucky enough if I can ever get something that shows up ingame. Also, I could use some good transparent refraction shader examples to use for my waterfall in the map.
Speaking of water, Jahrain, make sure to actually set up the water planes correctly in THIS build. <>
I like it.
One thing though, the BR and MC FP shaders seem to be edited.
It's like the alpha map disappeared to mask the reflection, and now it's in areas it shouldn't be. :S
Very cool looking map man! I'm digging the trees, and the textures look excellent.
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