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Thread: [WIP] Mystique, oh and also... cakes!

  1. #61

    Re: (WIP) Mystique, oh and also... cakes!

    if possible, can you give the water used in uplift?

    thats sexy water.
    It's really not that much different from most of the water used.

    I'll try to get you guys up to speed on a few of the most important properties and maybe how to create the bump map (cause its a crazy animated bump).

  2. #62

    Re: (WIP) Mystique, oh and also... cakes!

    ^ I have a question. Is it possible to put a picture of your map like it does with the other maps instead of that question mark? I found one for the example map at "C:\program files\...\...\tags\ui\global_bitmaps\map_shots\(ex ample.bitmap and default.bitmap I think)". It's set in the scenario file as well but when you get ingame it's still just a question mark.

  3. #63
    Kid in the Hall Kornman00's Avatar
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    Re: (WIP) Mystique, oh and also... cakes!

    If its anything like the xbox, you have to edit the mainmenu still

  4. #64

    Re: (WIP) Mystique, oh and also... cakes!

    Quote Originally Posted by Kornman00 View Post
    If its anything like the xbox, you have to edit the mainmenu still
    No you can compile bitmap previews for your map, as well as their display names and use them. Its included in the tutorial.

  5. #65
    Halo Maps Guy
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    Re: (WIP) Mystique, oh and also... cakes!

    Quote Originally Posted by jahrain View Post
    No you can compile bitmap previews for your map, as well as their display names and use them. Its included in the tutorial.
    Map Shots
    http://h2v.halomaps.org/editor/mapshots.cfm

  6. #66

    Re: (WIP) Mystique, oh and also... cakes!

    To assign the map shot to your level, open the scenario in Guerilla, and then scroll down to the Level Data header. In the Multiplayer section, you’ll see an entry for bitmap. Click Browse to assign your map shot to the level. Save the scenario and recompile the level to see your map shot in the game.
    That's what I did and it still showed up as a question mark.

  7. #67

    Re: (WIP) Mystique, oh and also... cakes!

    It looks a lot nicer than Mystic, which was a little too empty for how big it was.

  8. #68

    Re: (WIP) Mystique, oh and also... cakes!

    Well I finally got something that appears ingame and looks somewhat like water :/


    Also modified the ground foliage texture a bit.

  9. #69
    a bit of the old in-out Roostervier's Avatar
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    Re: (WIP) Mystique, oh and also... cakes!

    Quote Originally Posted by jahrain View Post
    Well I finally got something that appears ingame and looks somewhat like water :/


    Also modified the ground foliage texture a bit.
    You fixed his thumb!

    :awesome:

    Good job, except that water is icky D: Glad we are getting examples.

  10. #70

    Re: (WIP) Mystique, oh and also... cakes!

    O_o? I didn't fix anything...

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