Quote Originally Posted by soccerbummer1104 View Post
hey, try vertex modeling. basically youy go into your top view, and make a topographic map with the verticies, outlining every 10 feelt of elevation. you do that for a rough sketch ofyour mode
then u connect the vericies how you want and raise the sections to the prefered height. you can then edit it further to make it look more realistic and add in holes, and caves and what not.
Call me the newb..but is this similar to spline modeling?..or different. Just curious im always looking for new modeling techniques.