I'm remaking a few HCE maps for HCE & H2V right now, and one of them is Chiron TL-34. My remade version, Athens Station, will have a pretty high poly count with the detail I plan to add, and I was wondering how far I could go with portalling. (ie, could I have the game render only your biped's current room and the adjacent rooms, or even just your current room and nothing else.) I have no idea how portalling is done, so I would need someone to help me determine what to portal, if anything at all, when I reach that stage in modeling.
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