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Thread: Gallery Topic (post your favorite work, or WIP's)

  1. #621
    Splendid! ExAm's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    Quote Originally Posted by .:}_50&#199;&#227;{_|ne&#216;&#167;†yles<™>:. View Post
    To everyone who's modeles kicked the crap out of mine all mine were done withte box mdoeling technique, without references. I just found a picture of whatiever it was I wanted to model and peeked at it occasionally to determine that I was going in the right direction.

    Also, Wings 3D is ntohign special, in terms of fucntionality. Unlike Maya or Max ist can't show the shaders on your models in real time. It can't do real time lighting either. It doesn't have boleans or splines. So, everything has to be done manulay with primitives.

    So, am I still using it? IThe interface is fucking genious.

    Oh, and I've only been modeling for aobut a year with about an hour of practice everyday.


    Now try and beat that.
    I've been modeling with Wings for under a year, with little or no regular "practice", and my first model was this:


    Beaten, k?
    Last edited by ExAm; July 4th, 2007 at 04:32 PM.

  2. #622
    Your Average Cannonfodder Archon23's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    Heh I like the title Arbrams~1.WIN

    I know thats just the file type but still its kinda funny XD.

  3. #623
    Local Locksmith Leiukemia's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    Well, there's one problem right there kenney. You need to look at the gun from all angles. Just one ref won't do. I often spend a good amount of time myself looking at lots of referance pictures before I even begin modelling. Here, I want you to look at this site. It's awesome, it has tons of pictures. Just have a good look at them. to use it, click on the little picture. A thing will pop up. Click the link that sais "view original picture". You'll get nice big clear pictures of all angles. It would aslo be good if you actually picked a certain type of 1911, so you can find all the right pictures for it and make it accurate, without mix-matching of styles. Unless you're actually going for a custom gun. http://www.imagestation.com/album/pi...?id=4288390859

    Also, I did a little edit of the picture to show you a few things you could fix. Details missing, some smoothing groups that shouldn't be the same. Also, some other thing's I'm seeing. The front. The little peice there, have a look at some pictures and you'll see why it's wrong. On the other side, you're missing some little screw knob things. Also, your slide is too low, it's going through the frame. Line up the coordinate properly, rather then going by eye. Your ejection port is off, take a look at some pics. You'll se it has a little cut out part on the back half. It's also too thin, like the thickness of the inside. The dove tail (the peice on the back) is not shaped right, look at some pics. You're also missing another peice on the bottom back of the frame. The clip is just completely wrong. Just look at some pics and redo it. The front sight looks like it's too thick, and welded to the slide. Doesn't need to be, and if the rear sight is part of the slide it doesn't need to be either. The hole in the barrel is not needed, and even if you insist on keeping it, it's not the right thickness. Learn what the peices do, it'll help you model. Like, for one thing. The part that locks the slide open, it'll meet up with a little dug out in the slide when it's back. Once you find out what I'm talking about, it'll help you know how far back the slide goes, cause those parts will have to line up. Same with the slide lock to keep it closed. Another thing. The trigger guard should smooth into the rest of the gun, not stick out like that. Doesn't look like the back of the slide is right either, but I can't tell you why without a picture of it.


    There, that should tide you over. I've modelled 2 colts now, and looked at tons of pictures of them, so I knew pretty well what they should look like. I didn't even look at referance pictures to tell you this, I knew already just because I took the time to research the gun a little bit. Had you done the same, you would have been able to se all the things I did. If you're still having problems, just give me a shout.
    Last edited by Leiukemia; July 4th, 2007 at 05:20 PM.

  4. #624
    I R Serious Texra DaneO'Roo's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    Quote Originally Posted by sever323 View Post
    Dane, o like it, but I can't understand why any human civilization would build it. still, it is win.
    You can't see that there are other rooms below, generators and other stuff, with elevators taking you to the upper catwalks and stuff.


    Why do the forerunners put lots of random useless objects around the place?


    Videogame tbh.

  5. #625
    Local Locksmith Leiukemia's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    Quote Originally Posted by Ð4ÑØ * View Post
    Videogame tbh.
    I don't know why, but that made me crack up.

  6. #626
    not my real name damn-it! kenney001's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    GAh. I notices those (I refered to them as "trivial" because its not the generic shape of the weapon) but didnt think they'd make that much of a difference. I fixed them, took a look at the new render, took a look at the old, and now I understand what you guys were talking about. I was origionally thinking like my slide was un-porportional to the body, my grip was too slanted, etc.

    Thanks, that post looks like it took time to make Leukemia. That was a big help, and that was what I was looking for.

  7. #627
    I R Serious Texra DaneO'Roo's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    Quote Originally Posted by Leiukemia View Post
    I don't know why, but that made me crack up.
    Was it laughing at me, or what I said D:

  8. #628
    Local Locksmith Leiukemia's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    No no it was what you said, don't worry, lol. New title tbh now.

  9. #629
    not my real name damn-it! kenney001's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    This better?



    I know its still no where near perfect,and its a little choppy because i did a lower-res render with a low number of light samples, because i wanted a quick render.
    Last edited by kenney001; July 4th, 2007 at 08:00 PM.

  10. #630
    not my real name damn-it! kenney001's Avatar
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    Re: Gallery Topic (post your favorite work, or WIP's)

    Im not really going for any year, just a general 1911 look. I added that trugger because it looks soo cool.

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