I'm assuming they're also saved in the shared maps, however, if you used a singleplayer bitmap while only compiling multiplayer, it doesn't load it, because it's not the shared.map
or sometihng, IDK.
What about custom bitmaps? Good idea, but I don't think that's it...
[edit] Unchecking UNUSED worked! Good job Jahrain.
Last edited by Roostervier; July 7th, 2007 at 02:05 PM.
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