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Thread: [Map] Hang 'Em High BETA Conversion

  1. #1

    [Map] Hang 'Em High BETA Conversion

    This is a Hang'em High BETA conversion, Ive tried to match the sky to the original Hang'Em High's, I made this because Hang'Em High is one of my favourite Halo PC/CE maps, And i dont think anyone is converting this one over. The weapon spawns are same/very close to the originals, The only texture that is different is the floor texture, I liked the h2v one better than the original also its higher detail. It contains the correct name ingame instead of "Halo 2 Level". It contains the working custom Map Shot. Ive released a beta so i can get feedback on things that need to be fixed/changed
    Credits:
    Thanks to lightning for the light shader that i couldnt get working correctly.

    Pics:






    Download Beta:
    http://files.filefront.com/HangEmHig.../fileinfo.html
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  2. #2
    Hates Sucky Comp >:( demonmaster3k's Avatar
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    Re: [MAP]Hang'Em High BETA Conversion

    hang em high isn't is good as tombstone (but desolation is still gay derelict wasn't that great to begin with)

    remake tombstone for h2v
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  3. #3
    chilango Con's Avatar
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    Re: [MAP]Hang'Em High BETA Conversion

    Derelict was awesome, mister
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  4. #4
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    Re: [MAP]Hang'Em High BETA Conversion

    Desolation sucked. Every time I play there, I always spawn near the sentinel beam with a SMG. And every time i turn around, theres someone with a sword or rocket standing 6 feet away from me.

    Although I must say that Swords on Desolation is the next best thing to Swords on lockout.

    Also, TS BR on Tombstone rocks.
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  5. #5
    challenger tew comin thru Trinx's Avatar
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    Re: [MAP]Hang'Em High BETA Conversion

    Quote Originally Posted by demonmaster3k View Post
    hang em high isn't is good as tombstone (but desolation is still gay derelict wasn't that great to begin with)

    remake tombstone for h2v
    Wow, get out. Hang Em High is better in every aspect.
    Speaking of which, I don't think HeH would work well in H2V (gameplay wise).
    Last edited by Trinx; July 9th, 2007 at 10:40 PM.
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  6. #6

    Re: [MAP]Hang'Em High BETA Conversion

    Quote Originally Posted by Trinx View Post
    Wow, get out. Hang Em High is better in every aspect.
    Speaking of which, I don't think HeH would work well in H2V (gameplay wise).
    Thats why they had to redesign Tombstone a bit.
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  7. #7
    Chasing Meteors Sever's Avatar
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    Re: [MAP]Hang'Em High BETA Conversion

    I personally love both the maps in both the games, but they should stay where they are. Just my opinion. That's why I'm doing remakes, not just ports. Great job still, though. Hope this turns out well!
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  8. #8

    Re: [MAP]Hang'Em High BETA Conversion

    Great job with Hang 'Em High!

    P.S. Could you please tell us how you got the map shot working? Thanks in advance.
    Last edited by dcemuser; July 10th, 2007 at 01:53 AM. Reason: Editing
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  9. #9
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    Re: [Map] Hang 'Em High BETA Conversion

    Looks sweet!

    To all people who says Tombstone > Hang 'em:Isn't better to have one HeH than not having either Tombstone or Hang 'em High, right? ( )
    Last edited by xExus; July 10th, 2007 at 05:39 AM.
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  10. #10
    io[Terry] Terry's Avatar
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    Re: [Map] Hang 'Em High BETA Conversion

    If you could add fall damage to the map, it could work quite well.
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