Because it's grossly OT
and Haloking365 keeps good update records in his post.
Type: Posts; User: 3xDistilled
Because it's grossly OT
and Haloking365 keeps good update records in his post.
Alternatively, you could increase the speed of the punches rather than the power of each punch.
Fists of Fury??
Normally I frown on noob-flaming, but the fact that question's answer is the title of a sticky post is a bit too ridiculous.
Shotgun/AR is my flood combo. BRG or pistol/needler is my covie stomper.
And when available, The FRG is always in my hands. The FRG solves all life's problems
There's always time for Halo.
I hope you guys get it out before Halo 3, that's all.
Don't yell at me if Im being a pest here...
but how long (qualitatively speaking) would it take to port the completed SPv2 to XBOX?
No way, I love the CMT pistol. Esp. its origins/positioning; makes it feel like its right at your eye. The only thing I could stand for there is maybe a more booming sound.
I did like the...
*sigh*
Sounds like Counter-Strike...
although the Magnum was particularly loud.
OT, sorry.
In MP yeah, but unless the Flood are rockin' out hogs this time (which I imagine they will be) it won't be that useful for AV... unless you count flippin' turrets in that category. It was damn good...
BRG
It's custom, so that's points for it.
Since Halo is loosely based off modified themes of current warfare, a squad lacking such a weapon would just be assanine.
I remember their weapons being only somewhat challenging to evade on foot (with some cover, of course). So, I don't think the enforcer has too much to offer in ATA combat, IMO.
Now if their...
I believe that the Halo Shotgun is supposed to be dual-feed like the Neostead Shotgun we have nowadays (google it): Two over-barrel tubes having 6 each. although it's also supposed to be 8-gauge,...
Given the hint, I think Sangheili is on to it, its not a variant nor is it a brand spanking new idea. An "extension" so to speak. Yes, there was a Hunter Fuel Rod gun in SPv1, but it was more or...
Christmas is more fun when you don't know what you're getting.
The FRG handled more like a grenade launcher, the FRC came across as a rocket launcher-ish type weapon (it did have parabolic trajectory after a decent distance).
Personally, I like the name...
A decent shotgun nowadays can have an effective range up to 50 or so meters (50m X 3.3 ft/m = 165 ft). There are these magic little devices in some shotguns called "chokes." I feel by 2552 the...
It's not really new per se, but it's been reworked to look better.
But, it's the awkward, U-shaped drop ship the covenant used with the horribly overpowered wraith cannon on it (as of SPv1).
If you even added those f**kin' drones, I will sh*t a brick.
Worst enemy ever.
I do hope the beloved Juggarnaut gets to make it's first big entrance... the flood really need some variety.
It had it's moments against drones and jackals, but really left something to be desired against more study targets.
Yeah... but it's nice to see more stuff built from ground-up. This is CMT, not Upgrading Map Team.
Agreed... not to mention that elites fired in way smaller bursts.
Maybe this rifle will water-down their damage potential a bit and justify their obscene ROF.
Is it's ammo consumption slower...
Also, as been mentioned before, these people aren't being paid to do this. Therefore, they do it as long as it remains a hobby and doesn't become a chore.
Vacuum chambers as such don't respond so well to puncturing.
I hope the melee (the BS) is beasty as it was in H2. And I hope you can hold more than 16 grenades spare...
Or maybe increase the AOE or power. It took like an entire magazine to drop a brute...
I looked thru a few pages of threads and couldn't find an answer to:
1) Will the SMG truly replace the H1 AR as the spray-and-pray weapon in that it'll have 600 spare rounds? I mean, the...