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  1. Re: The Official CMT SPv2 Promotion Items Thread (new pics as of 8-25-07)

    Because it's grossly OT


    and Haloking365 keeps good update records in his post.
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    Re: Weapon thoughts

    Alternatively, you could increase the speed of the punches rather than the power of each punch.

    Fists of Fury??
  3. Sticky: Re: SPv2 Collective Questions & Information Thread

    Normally I frown on noob-flaming, but the fact that question's answer is the title of a sticky post is a bit too ridiculous.
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    Re: Favorite weapon in SPv1

    Shotgun/AR is my flood combo. BRG or pistol/needler is my covie stomper.

    And when available, The FRG is always in my hands. The FRG solves all life's problems
  5. Re: The Official CMT SPv2 Promotion Items Thread (new pics as of 6-15-07)

    There's always time for Halo.

    I hope you guys get it out before Halo 3, that's all.
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    Poll: Re: CMT Tensity

    Don't yell at me if Im being a pest here...

    but how long (qualitatively speaking) would it take to port the completed SPv2 to XBOX?
  7. Sticky: Re: SPv2 Collective Questions & Information Thread

    No way, I love the CMT pistol. Esp. its origins/positioning; makes it feel like its right at your eye. The only thing I could stand for there is maybe a more booming sound.

    I did like the...
  8. Re: The Official CMT SPv2 Promotion Items Thread (new pics as of 6-15-07)

    *sigh*
    Sounds like Counter-Strike...

    although the Magnum was particularly loud.

    OT, sorry.
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    Poll: Re: BRG and regular BR

    In MP yeah, but unless the Flood are rockin' out hogs this time (which I imagine they will be) it won't be that useful for AV... unless you count flippin' turrets in that category. It was damn good...
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    Poll: Re: BRG and regular BR

    BRG

    It's custom, so that's points for it.

    Since Halo is loosely based off modified themes of current warfare, a squad lacking such a weapon would just be assanine.
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    Sticky: Re: CMT Release Thread

    I remember their weapons being only somewhat challenging to evade on foot (with some cover, of course). So, I don't think the enforcer has too much to offer in ATA combat, IMO.

    Now if their...
  12. Re: The Official CMT SPv2 Promotion Items Thread (new pics as of 6-15-07)

    I believe that the Halo Shotgun is supposed to be dual-feed like the Neostead Shotgun we have nowadays (google it): Two over-barrel tubes having 6 each. although it's also supposed to be 8-gauge,...
  13. Re: What do you think the new weapon(s)/enemie(s) are?

    Given the hint, I think Sangheili is on to it, its not a variant nor is it a brand spanking new idea. An "extension" so to speak. Yes, there was a Hunter Fuel Rod gun in SPv1, but it was more or...
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    Re: So, what been going on? SPv2 Postponed

    Christmas is more fun when you don't know what you're getting.
  15. Re: The Official CMT SPv2 Promotion Items Thread (new pics as of 6-4-07)

    The FRG handled more like a grenade launcher, the FRC came across as a rocket launcher-ish type weapon (it did have parabolic trajectory after a decent distance).

    Personally, I like the name...
  16. Re: The Official CMT SPv2 Promotion Items Thread (new pics as of 5-31-07)

    A decent shotgun nowadays can have an effective range up to 50 or so meters (50m X 3.3 ft/m = 165 ft). There are these magic little devices in some shotguns called "chokes." I feel by 2552 the...
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    Re: The UNSC field manual to CMT SPv2

    It's not really new per se, but it's been reworked to look better.

    But, it's the awkward, U-shaped drop ship the covenant used with the horribly overpowered wraith cannon on it (as of SPv1).
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    Re: So, what been going on? SPv2 Postponed

    If you even added those f**kin' drones, I will sh*t a brick.

    Worst enemy ever.

    I do hope the beloved Juggarnaut gets to make it's first big entrance... the flood really need some variety.
  19. Re: What are you looking forward to most in SPv2?

    It had it's moments against drones and jackals, but really left something to be desired against more study targets.
  20. Poll: Re: Biped: Detailed H1 texture or awesome Custom model?

    Yeah... but it's nice to see more stuff built from ground-up. This is CMT, not Upgrading Map Team.
  21. Re: The Official CMT SPv2 Promotion Items Thread (vid update as of 5-18-07)

    Agreed... not to mention that elites fired in way smaller bursts.

    Maybe this rifle will water-down their damage potential a bit and justify their obscene ROF.

    Is it's ammo consumption slower...
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    Re: The UNSC field manual to CMT SPv2

    Also, as been mentioned before, these people aren't being paid to do this. Therefore, they do it as long as it remains a hobby and doesn't become a chore.
  23. Re: The Official CMT SPv2 Promotion Items Thread (vid update as of 5-18-07)

    Vacuum chambers as such don't respond so well to puncturing.
  24. Re: What are you looking forward to most in SPv2?

    I hope the melee (the BS) is beasty as it was in H2. And I hope you can hold more than 16 grenades spare...

    Or maybe increase the AOE or power. It took like an entire magazine to drop a brute...
  25. Re: What are you looking forward to most in SPv2?

    I looked thru a few pages of threads and couldn't find an answer to:

    1) Will the SMG truly replace the H1 AR as the spray-and-pray weapon in that it'll have 600 spare rounds? I mean, the...
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