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Thread: [MAP] Snowcast

  1. #1
    Senior Member Sasc's Avatar
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    [MAP] Snowcast

    Snowcast
    by Sasc/Çound



    This is a medium-sized symmetrical map with forerunner architecture built within. The map is made mainly for weapon combat and contains no vehicles. This is mostly due to its size. Designed for CTF, but is usable with any other gametype.

    As this map is the first map I’ve released I’d very much like some feedback. Things like the way the map looks, gameplay, etc.

    This map has not been protected. If you would like to use anything that I’ve made then feel free to.

    If anyone finds any bugs can you post them in this thread. It will be a little too late to fix them, but I’d still like to know if anyone finds any

    Images:
    Centre of map:









    Forerunner tunnels:



    Forerunner room:







    Bases:





    Download:
    http://hce.halomaps.org/index.cfm?fid=4162
    Last edited by Sasc; June 10th, 2009 at 05:21 PM.
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  2. #2
    It Isn't Easy Being Green DarkHalo003's Avatar
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    Re: [MAP] Snowcast

    Nice job. The forerunner looks very good. So do the textures and settings of the map.
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  3. #3
    Untruely Bannable~ Inferno's Avatar
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    Re: [MAP] Snowcast

    Looks great. I'll DL this.
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  4. #4
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    Re: [MAP] Snowcast

    Wow! Very nice design and layout, I really like it. Downloading
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  5. #5

    Re: [MAP] Snowcast

    Looks pretty slick, but those screenshots are sloppy in a few places. For example, the holograms on the panels look kind of randomly slapped on, why is there a teleporter in a perfectly square cut-out section of an ice wall, and why do the trees all line up perfectly?
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  6. #6
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    Re: [MAP] Snowcast

    Wow, that's cool! Downloading...
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  7. #7
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    Re: [MAP] Snowcast

    Very Impressive.
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  8. #8
    quatamalos NuggetWarmer's Avatar
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    Re: [MAP] Snowcast

    The snow looks great. I love it. Downloading...
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  9. #9
    Useless Member jngrow's Avatar
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    Re: [MAP] Snowcast

    gr8 lighting.
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  10. #10
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    Re: [MAP] Snowcast

    Ok, got done testing and looking around.
    Lots of tele's lol, couldn't find out were the "inside" part of the map was at first.
    Forerunner was really good, but some textureing threw it off I think.
    Besides all that stuff, pretty sweet and good lighting. +rep kk
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