UV map and textures by me
Model by Sneeze/Doom
So far it's about 60 percent done. 30 percent later being "finished" and another 10 after that of tweaking, making the multipurpose for CE and specular, glow map and other shit for H2V.
![]()
UV map and textures by me
Model by Sneeze/Doom
So far it's about 60 percent done. 30 percent later being "finished" and another 10 after that of tweaking, making the multipurpose for CE and specular, glow map and other shit for H2V.
![]()
Abso-fucking-lutely beautiful. So its completely re-modelled? As in, from scratch?
Nice job Dano. Fantastic work on the AR!! keep up the good work and +rep.![]()
beautiful. truly, touching
I never noticed the bumps on the edges of the gun, (front) are you sure those are supposed to be there?
anyway it looks :awesome:
For being remade from scratch, or even if it were being remoddeled, It looks completely badass and as HK365 said, abso-fucking-lutely beautiful!!!
yep, look at the new campaign pic from h3.
Btw, some of you will notice it's handle differs to the AR seen in the beta and such. That's because at the time of modelling, sneeze used a reference shot from the halo 3 Ad, where the area around the handle looks like that. I like it better this way, so it's staying.
Last edited by DaneO'Roo; July 9th, 2007 at 04:02 PM.
it looks realistic, like an actual gun. makes me wanna shoot some grunts
Really nice work both of you. I don't know why, but I really like the front panel nearest he muzzle. Are you going to use current MA5C anims, or are a new set on the cards?
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