would be cool to have a cruiser going slowly, with banshees, seraphs and phantoms going in formation or something.
could do the same with a halcyon cruiser overhead with longswords.
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would be cool to have a cruiser going slowly, with banshees, seraphs and phantoms going in formation or something.
could do the same with a halcyon cruiser overhead with longswords.
I think my heart just stopped. That looks amazing. So that's what you've been up to Rooster. :eng101:
Warlord, the only thing that bothers me right now is the Forerunner structure and its shaders: they need more grime and shine. Unless, of course, their current state is what you want them to look like.
http://img217.imageshack.us/img217/3...nshot0025a.jpghttp://img820.imageshack.us/img820/9747/48254343.png
Exposed metal reflects and worn metal is dull as it should be.
UV's are being worked on as well.
Expect a new update video in next 2 weeks.
That thing on the bottom doesn't look forruner at all. :/
Those shield things on the sides of the "legs" look completely out of place.
Also the angular bit on the tower of your ingame base look pretty bad to me, I prefer Bungie's smooth version.
The teleporter was actually based on this http://img175.imageshack.us/img175/3503/518is99m2ol.jpg albeit not a exact replica and not originally designed as a teleporter.
The base is still being tweaked, i'm looking at fixing various smoothing errors as well as adding additional detailing.
Yeah, looking good so far actually,
The detail on the rim looks a little odd.
I wasn't sure whether to link you to what the design was based on or not because i didn't want to restrict you to a certain design.
I'm liking the main metal although you might want to change the centre circle part to more of a glass like surface, something that's supposed to be emitting particles.
There's a hole in the centre for the emitting of particles...
So where is the griminess? Where is the shine? Forerunner is supposed to look magnificent with reflections and silky-smoothness. I know it's a WIP, but please tell me you're going to do something about the specular and griminess of the metal so I will stop bringing it up. :downs: