Re: Bad Maps for Bad Games
Quote:
Originally Posted by
Inferno
Can I not change the biped reference in the globals and then tell it to compile a custom biped instead of the standard ones?
The globals tag is in the shared map too, so no.
Re: Bad Maps for Bad Games
Uguu~
What if I remove the biped tag from the shared.map. Will it compile it then.
Re: Bad Maps for Bad Games
Quote:
Originally Posted by
Inferno
Uguu~
What if I remove the biped tag from the shared.map. Will it compile it then.
If I recall correctly, tool doesn't check the shared map itself, it checks a file that is a 'database' of the tags contained in the shared map. If you remove the file, tool won't compile at all.
Re: Bad Maps for Bad Games
Fuck.
Fuck.
Fuck.
Is there any way to do this?
Re: Bad Maps for Bad Games
God, no wonder nobody ever worked with this editor.
Re: Bad Maps for Bad Games
Looking like a good start, nice idea... hope you can complete it. Good luck man.
Re: Bad Maps for Bad Games
Eh, give it a few weeks. Answer may just fall into your lap ;3
Re: Bad Maps for Bad Games
Quote:
Originally Posted by
Kornman00
Eh, give it a few weeks. Answer may just fall into your lap ;3
What is this I don't even?
What black magic are you conjuring up for this game?
Re: Bad Maps for Bad Games
Quote:
Originally Posted by
Kornman00
Eh, give it a few weeks. Answer may just fall into your lap ;3
http://www.dahmus.org/blogimg/fry-se...-did-there.jpg
Re: Bad Maps for Bad Games
Oh, Korn, you're such a tease... shed some light on it perhaps? :3