Is it possible to re-enable falling damage in halo 2? I kind of need to.
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If my memory of H2X is correct, ShadowSpartan is correct. bipd was one of the tags you had to make independent in the editor (DotHalo I think? Oh Christ I feel olde) before any of the changes actually mattered.
If not that, I definitely know textures required independence from shared. That's probably the only thing I ever learned when I modded on the Xbox (other than like, UnleashX menus...).
Also! You didn't address my question. :3
Last edited by flibitijibibo; April 11th, 2010 at 11:40 AM.
In H2X, every tag was compiled into the map files, but the 'raw data' for like bitmap and sound tags were contained in one of the shared maps (shared, spshared, mainmenu). For H2V, they made the entire tag be in the shared map files. So you cannot edit, for instance, a biped tag in a particular H2V map like you could for H2X.
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