P.s 3.0 0_o are you kidding me?
awesome stuff.
Printable View
halo 1 will never look sexi so dont even try :O
phong, parralex mapping ftw ftw :O
hl2 all the way
http://www.hl2world.com/bbs/1-vt4606...er=asc&start=0
HMMM tasty shaders
Holy crap, awesome.
(I'm back... long story which I will doubtless post later)
I'm pretty sure that Halo doesn't support PS3.0:p
-use20 has always been usable, you just need a DX9/10 card to utilize it, probably.
-use30 where?Quote:
The game technology used by Halo for the PC is a proprietary game engine developed by Bungie Studios and Microsoft with additional code and modifications made by Gearbox Software. The core rendering engine supports 4 rendering paths including fixed function rendering (DirectX 7.0), Pixel Shaders 1.1 (DirectX 8.0), Pixel Shaders 1.4 (DirectX 8.0), and Pixel Shaders 2.0 (DirectX 9.0) and takes advantage of the latest generation video hardware. The rendering engine supports vertex and pixel shaders in the form of a materials system. The engine uses a bsp-style visibility solution with vertex lighting for models and a simple radiosity solution supporting lightmaps for world geometry.
holy crap, i dont get any of this, i give up.
HAPPY BELATED APRIL FUCKING FOOLS LULZLYPOPZ!
and no, halo1 does not use 3.0 shadas nigga!
I think I forget the password and well...that site doesn't exist anymore and the original source data is back in the states...