halo 1 will never look sexi so dont even try :O
phong, parralex mapping ftw ftw :O
hl2 all the way
http://www.hl2world.com/bbs/1-vt4606...er=asc&start=0
HMMM tasty shaders
Last edited by Limited; November 5th, 2006 at 03:05 AM.
-use30 where?The game technology used by Halo for the PC is a proprietary game engine developed by Bungie Studios and Microsoft with additional code and modifications made by Gearbox Software. The core rendering engine supports 4 rendering paths including fixed function rendering (DirectX 7.0), Pixel Shaders 1.1 (DirectX 8.0), Pixel Shaders 1.4 (DirectX 8.0), and Pixel Shaders 2.0 (DirectX 9.0) and takes advantage of the latest generation video hardware. The rendering engine supports vertex and pixel shaders in the form of a materials system. The engine uses a bsp-style visibility solution with vertex lighting for models and a simple radiosity solution supporting lightmaps for world geometry.
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