yeah but far away it looks liek its extruded back up close its normal.
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yeah but far away it looks liek its extruded back up close its normal.
It wont when textures are on. And on the handle you have just extruded it backwards were the detail is, you need to bevel it a bit.
Yes, i know, that is the reason i said it isn't perfect.
Open both Spoiler tags and compare the two handles. If you ask me id say that my handle is more or less the same as bungies....
Ontopic: I'm just giving you tips on how to improve on your model.
Don't bother, it's like talkin to a fucking brick wall.
but i'll attempt again anyway. Get better renders with and without skins, as well as wireframes. so far all i see is some mediocre textures on some poor, inaccurate, models
I see no hinge on the handle of the spartan laser. The battle rifle's grip is very fat, that could be a problem. The assault rifle's display is a bit bloated too, and the magnum sort of looks like a redo.
well here is one render but no wireframes... it's all i can get for now.. because i have to go somewhere tonight.. but we'll keep ya updated.
and penguin, we are open to suggestions on our models.
EDIT: the textures are a little streched in some places.
http://i170.photobucket.com/albums/u...wow_render.jpg
http://i170.photobucket.com/albums/u...llakid5/br.jpg
http://i170.photobucket.com/albums/u...lakid5/br2.jpg
It's a little squad, the grip is too round and it just needs some general tweekage overall. I don't moddle, but to me it looks like you should just use that and smooth the edges out. It looks fine when you look at it in a "2d" perspective, but when it's tilted it looks somewhat off.
we don't want pretty renders. we want to see a straight render of the gun showing both sides as well as a wireframe, you want suggestions give us the criteria to give them. right now all i can say is looks like crap. also uv map is terrible, doesn't even align with the gun.