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Thread: CH3MT stuff

  1. #11
    Smiley in all my posts CSFLOYD's Avatar
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    Re: CH3MT stuff

    yeah but far away it looks liek its extruded back up close its normal.

  2. #12
    Senior Member Hunter's Avatar
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    Re: CH3MT stuff

    It wont when textures are on. And on the handle you have just extruded it backwards were the detail is, you need to bevel it a bit.

  3. #13
    Useless Member jngrow's Avatar
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    Re: CH3MT stuff

    Quote Originally Posted by WMHunterTLS View Post
    There not? They are miles back!
    Look at mine:



    And look at bungies:




    Mine isnt perfect but the size is mor or less correct.
    And people used to criticize that model of yours for the handle being too square.. :P

    To OP, mostly too dark to see, and the pistol looks like a nerf gun.

  4. #14
    Senior Member Hunter's Avatar
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    Re: CH3MT stuff

    Yes, i know, that is the reason i said it isn't perfect.

    Open both Spoiler tags and compare the two handles. If you ask me id say that my handle is more or less the same as bungies....

    Ontopic: I'm just giving you tips on how to improve on your model.

  5. #15

    Re: CH3MT stuff

    Don't bother, it's like talkin to a fucking brick wall.

    but i'll attempt again anyway. Get better renders with and without skins, as well as wireframes. so far all i see is some mediocre textures on some poor, inaccurate, models

  6. #16
    I think you need a hug chicane's Avatar
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    Re: CH3MT stuff

    I see no hinge on the handle of the spartan laser. The battle rifle's grip is very fat, that could be a problem. The assault rifle's display is a bit bloated too, and the magnum sort of looks like a redo.

  7. #17
    Yayz for cookies! paintballakid5's Avatar
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    Re: CH3MT stuff

    well here is one render but no wireframes... it's all i can get for now.. because i have to go somewhere tonight.. but we'll keep ya updated.

    and penguin, we are open to suggestions on our models.

    EDIT: the textures are a little streched in some places.











    Last edited by paintballakid5; March 19th, 2008 at 07:09 PM.

  8. #18
    ******...you wish Flyboy's Avatar
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    Re: CH3MT stuff

    It's a little squad, the grip is too round and it just needs some general tweekage overall. I don't moddle, but to me it looks like you should just use that and smooth the edges out. It looks fine when you look at it in a "2d" perspective, but when it's tilted it looks somewhat off.

  9. #19

    Re: CH3MT stuff

    we don't want pretty renders. we want to see a straight render of the gun showing both sides as well as a wireframe, you want suggestions give us the criteria to give them. right now all i can say is looks like crap. also uv map is terrible, doesn't even align with the gun.

  10. #20
    Senior Member teh lag's Avatar
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    Re: CH3MT stuff

    Quote Originally Posted by paintballakid5 View Post
    It's hard to tell from that angle and the skin, but the model looks really... "unclean." It seems a bit deformed and ununiform in places where it should be, like the intrusions on the sides and the grip.

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