Needs more specular for what your using it for Llama :D Highlights and shadows and specular is what really sells objects.
March 30th, 2012, 01:45 PM
Llama Juice
Re: Quick Crit thread 2012
I'll keep that in mind for the next one :P
March 30th, 2012, 03:15 PM
Nero
Re: Quick Crit thread 2012
And maybe make some normals? (You can try Crazybump, if you only have a diffuse and no high poly). :)
March 30th, 2012, 05:27 PM
Llama Juice
Re: Quick Crit thread 2012
I figured I wouldn't really need to bother with normals since they were going into a video. The shell is the only thing that's game res, and it's moving fast enough in the video that it doesn't really matter.
I was trying to get world reflections on it with mental ray shaders, but it was giving me a headache and I just gave up. Plus, then render times became bearable.
this is how it turned out in the video.
March 31st, 2012, 04:58 PM
PopeAK49
1 Attachment(s)
Re: Quick Crit thread 2012
I'm through the process of creating a pillar just so I can get a handle of the Asset creation process.
Here is a side by side of the low poly and high poly:
This is actually my second (third?) attempt and is certainly the best so far. Before I clean up the colt and move on, is there anything that I can improve that I didn't catch the first time through.
Also, the color is simply a placeholder. I'll probably change it later.
April 9th, 2012, 09:07 PM
Higuy
Re: Quick Crit thread 2012
I see my six year old sister talking about that show, it really scares me when teenage/grown men start talking about it too...
April 9th, 2012, 09:51 PM
Tnnaas
Re: Quick Crit thread 2012
Quote:
Originally Posted by Higuy
I see my six year old sister talking about that show, it really scares me when teenage/grown men start talking about it too...
On the topic of things to like, it's pretty low on the list of disturbing from what I'm seeing. Believe me when I say there are worse things for grown men to be watching.
April 9th, 2012, 10:28 PM
Tnnaas
Re: Quick Crit thread 2012
There's no point in being grown up if you can't be childish sometimes.
April 9th, 2012, 10:58 PM
DarkHalo003
Re: Quick Crit thread 2012
There's a difference between being childish from something during your own childhood and becoming a part of a cult following for a modern children's show. At least, that's how I see it.
April 10th, 2012, 01:10 AM
neuro
Re: Quick Crit thread 2012
Quote:
Originally Posted by Higuy
I see my six year old sister talking about that show, it really scares me when teenage/grown men start talking about it too...
oh no, good animation and well-crafted characters!!!
better not look at that!!
grow the fuck up you child
April 10th, 2012, 07:44 AM
Tnnaas
Re: Quick Crit thread 2012
Quote:
Originally Posted by DarkHalo003
There's a difference between being childish from something during your own childhood and becoming a part of a cult following for a modern children's show. At least, that's how I see it.
Shift your viewing angle. Might help you see better.
EDIT: Seriously though, before I move on can someone tell me if I fucked up the vector somewhere along the way? I don't want to find out I've broken something on the first character while working on the second character.
April 10th, 2012, 08:19 AM
=sw=warlord
Re: Quick Crit thread 2012
Quote:
Originally Posted by Higuy
I see my six year old sister talking about that show, it really scares me when teenage/grown men start talking about it too...
I suppose you might think me and Hotrod are terrible for watching Doctor who as well?
April 10th, 2012, 10:42 AM
Rainbow Dash
Re: Quick Crit thread 2012
Quote:
Originally Posted by Higuy
I see my six year old sister talking about that show, it really scares me when teenage/grown men start talking about it too...
Yeah people watching a quality show with excellent production quality, stories, and so on. How awful that grown men watch quality media :3
also your vector looks good
April 10th, 2012, 12:38 PM
TVTyrant
Re: Quick Crit thread 2012
Gurren lagann is better
Just saying
April 10th, 2012, 01:29 PM
Tnnaas
Re: Quick Crit thread 2012
Nickelback is a good band.
Gonna go see them perform June 5 at the Sprint Center in Kansas City.
Relentless sarcasm...
April 10th, 2012, 02:30 PM
DarkHalo003
Re: Quick Crit thread 2012
Quote:
Originally Posted by DarkHalcyon
Shift your viewing angle. Might help you see better.
EDIT: Seriously though, before I move on can someone tell me if I fucked up the vector somewhere along the way? I don't want to find out I've broken something on the first character while working on the second character.
Half of my friends love this stuff. I see it a lot as it is. My opinion hasn't changed. I just naturally don't think it appealing. But no one asked for my opinion, so let's just leave it at nothing, plus I utterly hate Nickleback and wish to respect your opinions.
@Tyrant: Have you watched Code Geass?
April 10th, 2012, 03:38 PM
TVTyrant
Re: Quick Crit thread 2012
Quote:
Originally Posted by DarkHalo003
Half of my friends love this stuff. I see it a lot as it is. My opinion hasn't changed. I just naturally don't think it appealing. But no one asked for my opinion, so let's just leave it at nothing, plus I utterly hate Nickleback and wish to respect your opinions.
@Tyrant: Have you watched Code Geass?
No, I have wanted to but just never had the time. Maybe when I am on break again.
April 10th, 2012, 03:57 PM
Tnnaas
Re: Quick Crit thread 2012
Holy crap. Expressed opinions without a complete shitstorm. I'm impressed.
@DarkHalo003 Code Geass is good. I should go back to watching it.
April 10th, 2012, 07:40 PM
Higuy
Re: Quick Crit thread 2012
Quote:
Originally Posted by DarkHalcyon
There's no point in being grown up if you can't be childish sometimes.
Theres a huge difference between being childish and watching a TV show made for little girls.
April 10th, 2012, 10:21 PM
Rainbow Dash
Re: Quick Crit thread 2012
Quote:
Originally Posted by Higuy
Theres a huge difference between being childish and watching a TV show made for little girls.
wahhhhhhhhhh people like something i don't
wahhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
April 10th, 2012, 10:31 PM
TVTyrant
Re: Quick Crit thread 2012
Quote:
Originally Posted by Rainbow Dash
wahhhhhhhhhh people like something i don't
wahhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
waaaahhhhhhhhhhhhhhhhhhhhh people DON'T like something I do like
waaaaahhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
April 11th, 2012, 08:10 AM
JackalStomper
Re: Quick Crit thread 2012
waaaaaaaahhhhhhhhhhhhhhhhhh you guys are fighting too much
waaaaaaaaaaaaaaaaaahhhhhhhhhhhhh
April 11th, 2012, 01:22 PM
TVTyrant
Re: Quick Crit thread 2012
Quote:
Originally Posted by JackalStomper
waaaaaaaahhhhhhhhhhhhhhhhhh you guys are fighting too much
waaaaaaaaaaaaaaaaaahhhhhhhhhhhhh
lmao
April 11th, 2012, 01:25 PM
PopeAK49
Re: Quick Crit thread 2012
I believe growing a pair of balls is good enough crit for you guys...
Just a very quick model and sculpt of a Dragon. Helping out my old group at Uni as they only have 1 modeller and they need a Dragon which is underwater. Does not need to be spectacular art work or modelling, so it will do. Messed up the base mesh which sculpted from so I struggled to get the arms looking decent, and I don't know Dragon anatomy, but it doesn't need to be "correct".
Just retopping it now, found the Freeform tools, PolyDraw - Extend and Step Build are amazing! :P
April 14th, 2012, 09:39 AM
Higuy
Re: Quick Crit thread 2012
Looks pretty cool. Also fat.
April 14th, 2012, 10:20 AM
PopeAK49
Re: Quick Crit thread 2012
Looks nice. Would have been cool if you related this actual creature to the design (seeing how it is a sea dragon):
I would of liked to, but I got given some basic concept art, well, a basic drawing on how they wanted it to look lol. And they wanted it fat :P
April 14th, 2012, 12:33 PM
PopeAK49
Re: Quick Crit thread 2012
Quote:
Originally Posted by Hunter
I would of liked to, but I got given some basic concept art, well, a basic drawing on how they wanted it to look lol. And they wanted it fat :P
Haha. Whatever works man.
April 14th, 2012, 03:23 PM
ICEE
Re: Quick Crit thread 2012
i did thing
April 14th, 2012, 06:31 PM
BobtheGreatII
Re: Quick Crit thread 2012
Reload seems painfully slow. Rest of it seems good though.
April 14th, 2012, 07:36 PM
ICEE
Re: Quick Crit thread 2012
do you mean number of frames, or that the motion in it seems slow. Because if its the latter, I agree. It looked great in max, but in the render it seems too still. I find that I tend to do that a lot with shotgun reloads specifically...
Just a very quick model and sculpt of a Dragon. Helping out my old group at Uni as they only have 1 modeller and they need a Dragon which is underwater. Does not need to be spectacular art work or modelling, so it will do. Messed up the base mesh which sculpted from so I struggled to get the arms looking decent, and I don't know Dragon anatomy, but it doesn't need to be "correct".
Just retopping it now, found the Freeform tools, PolyDraw - Extend and Step Build are amazing! :P
That's uh... quite the dragon. Not sure I've seen such a dragon before, points for originality lol
April 15th, 2012, 04:02 PM
BobtheGreatII
Re: Quick Crit thread 2012
Quote:
Originally Posted by ICEE
do you mean number of frames, or that the motion in it seems slow. Because if its the latter, I agree. It looked great in max, but in the render it seems too still. I find that I tend to do that a lot with shotgun reloads specifically...
I'm working with Venerance at the moment.
It's a non profit indie using CE3, my model isn't completely accurate to the source for instance the legs, but the level this might end up in takes place at Sigma Octanus which wasn't a cutting edge military installation so I took that into account and added a more primitive design for the legs.
Main detail missing is the grooves into the main section just above the legs, I'm deciding on whether to use the concept idea or to go for a paneled look.
The ammo belt mesh is giving me some troubles though.
I've currently got it as a box running along a splined path deform, I'm not entirely sure how to keep it in it's deformed state, if you know what I need to do, I'd appreciate it if you let me know.
E: found the snapshot tool to sort out the belt.
April 23rd, 2012, 07:36 PM
DarkHalo003
Re: Quick Crit thread 2012
Delicious. Can't wait until I start working on this stuff again.
I've imported a sculpt from Sculptris into Blender
WELL THERE'S YOUR PROBLEM!
(but it looks like unwelded vertices)
April 26th, 2012, 06:09 PM
t3h m00kz
Re: Quick Crit thread 2012
CLEVER!!!!
I'll check that out ;}
April 26th, 2012, 08:44 PM
Roostervier
Re: Quick Crit thread 2012
it may be your overlapping uvs
April 26th, 2012, 09:41 PM
t3h m00kz
Re: Quick Crit thread 2012
Didn't have any open edges or double verts/edges. I guess blender's baking just blows. Xnormals baked them out like a pro.
A few problem areas, but that's most likely bad topo.
April 27th, 2012, 12:05 AM
t3h m00kz
Re: Quick Crit thread 2012
So, I can't figure this out. What causes this to happen? Do I need edgeloops in these areas or something? These pop up when using Xnormals to generate normals.
looks like your rays are being cast too far and bouncing off other geometry. shorten the ray cast length or tighten your cage if you're using a cage
April 27th, 2012, 12:06 PM
t3h m00kz
Re: Quick Crit thread 2012
yep it's a ray problem. This video seems to cover how to fix it.
April 29th, 2012, 05:00 PM
t3h m00kz
Re: Quick Crit thread 2012
lol re-importing the mesh to blender fixed the ray errors. fucking blender.
but hey at least I'm bound to a pretty good free-use license!!!
April 29th, 2012, 10:15 PM
DarkHalo003
Re: Quick Crit thread 2012
You could just use a student edition of a competent software or find other methods of obtaining decent software.
April 29th, 2012, 10:33 PM
t3h m00kz
Re: Quick Crit thread 2012
I am not a student, saying "You can use student edition" does not apply to everybody, which is something people don't seem to understand. I am not going to school as I cannot afford it. I've used 3DS Max in the past. I cannot afford the software, and do not want to be bound to a license agreement that requires a valid license. Maya has been slowly taking over the industry, and I'm not at all accustomed to the controls.
The software may not be the most stable, but I very much prefer Blender's user interface, controls, plug-ins and customization. It's constantly being updated. The fact that it's distributed by people who say "Do whatever the fuck you want with our shit" is a massive plus.
I'll admit I prefered 3DS Max's UI. and layout... but hey, look what I can do.
I'm not trying to say the software is better. I'm saying it's my preference. At this point in time I'm not a professional artist in the industry, so if and when I need better software, I'll go out looking for it.
April 30th, 2012, 12:13 AM
BobtheGreatII
Re: Quick Crit thread 2012
My dad uses Blender also. Nothing against it. I've seen some great things come out of it. So all the more power to you for using it.
April 30th, 2012, 12:24 PM
PenGuin1362
Re: Quick Crit thread 2012
It's the artist, not the tools. I know some great artists who use blender very effectively. Hell I've seen awesome work come out of milkshape 3d. I also hear that the UV tools in blender are pretty nice.
April 30th, 2012, 12:37 PM
Limited
Re: Quick Crit thread 2012
Quote:
Originally Posted by PenGuin1362
It's the artist, not the tools. I know some great artists who use blender very effectively. Hell I've seen awesome work come out of milkshape 3d. I also hear that the UV tools in blender are pretty nice.
True, but have you heard the saying - Pick the right tool for the job? It does have some truth to it.
May 1st, 2012, 01:45 AM
t3h m00kz
Re: Quick Crit thread 2012
Unwrapping and retopo in blender is pretty much sex yeah. I don't plan on doing much hardsurface so sculptris and blender fit my current needs.
May 1st, 2012, 06:25 AM
=sw=warlord
Re: Quick Crit thread 2012
Quote:
Originally Posted by Limited
True, but have you heard the saying - Pick the right tool for the job? It does have some truth to it.
Doesn't really apply when both 3DS and Blender are both the right tools for the job.
Blender also gets alot more updates.
May 1st, 2012, 09:10 AM
FreedomFighter7
Re: Quick Crit thread 2012
I used to use blender, when I actually was modeling with it. I Dled it again a few weeks ago, I still could hardly do squat with that wacky UI. The worst part was some functions weren't finished, some essential things couldn't be done! I couldn't pan the viewport, use the middle mouse button to do anything, etc. I tried fiddling with the button maps but it didn't help. The point is, the thing went through a recent redesing and it might just be me but it does not work completely. They should have implemented essential functions first.
May 1st, 2012, 11:30 AM
DarkHalo003
Re: Quick Crit thread 2012
There is no point to using Blender versus everything else that's available.
May 1st, 2012, 12:08 PM
=sw=warlord
Re: Quick Crit thread 2012
Quote:
Originally Posted by DarkHalo003
There is no point to using Blender versus everything else that's available.
Good luck paying $1300 for Modo or nearly $3K for 3D studio max respective for full licences.
May 1st, 2012, 12:38 PM
DarkHalo003
Re: Quick Crit thread 2012
Quote:
Originally Posted by =sw=warlord
Good luck paying $1300 for Modo or nearly $3K for 3D studio max respective for full licences.
Student Edition.
May 1st, 2012, 12:46 PM
=sw=warlord
Re: Quick Crit thread 2012
Quote:
Originally Posted by DarkHalo003
Student Edition.
NOT EVERYONE IS A STUDENT.
Student edition is not a get out of jail free card you can use.
May 1st, 2012, 01:09 PM
DarkHalo003
Re: Quick Crit thread 2012
Quote:
Originally Posted by =sw=warlord
NOT EVERYONE IS A STUDENT.
Student edition is not a get out of jail free card you can use.
You really don't have to be a student to own a student license. It's free for 3 years. The only catch is that you cannot use it for any kind of profit, perfect for learning or honing your skills.
May 1st, 2012, 02:18 PM
=sw=warlord
Re: Quick Crit thread 2012
Quote:
Originally Posted by DarkHalo003
You really don't have to be a student to own a student license. It's free for 3 years. The only catch is that you cannot use it for any kind of profit, perfect for learning or honing your skills.
You need to have details relating to your educational center.
May 1st, 2012, 03:02 PM
BobtheGreatII
Re: Quick Crit thread 2012
And generally an email account through them. Like I'm using Autodesk's student stuff. But when you first start it you have to have used a school email.
May 1st, 2012, 03:19 PM
t3h m00kz
Re: Quick Crit thread 2012
Quote:
Originally Posted by DarkHalo003
There is no point to using Blender versus everything else that's available.
Aside from personal preference, student status, finances and goals!!
Sounds to me like you booted it up for two seconds, didn't like the UI and went back to your beloved pirated 3ds max to mod Halo some more and to hell with any other software out there!
Could you even give me one valid reason based on your personal experience outside of Halo max scripts why you think 3DS is "better?"
May 1st, 2012, 10:52 PM
DarkHalo003
Re: Quick Crit thread 2012
Quote:
Originally Posted by t3h m00kz
Aside from personal preference, student status, finances and goals!!
Sounds to me like you booted it up for two seconds, didn't like the UI and went back to your beloved pirated 3ds max to mod Halo some more and to hell with any other software out there!
Could you even give me one valid reason based on your personal experience outside of Halo max scripts why you think 3DS is "better?"
I don't pirate, so that argument is invalid. Sort of a childish argument too.
Either way, I never said your preference was misguided, only that Blender is inferior to most other professional tools out there. Also, you don't need a school email to have a student version:
Quote:
I heard that you need a school email address to join the Autodesk Education Community, but our school does not issue them to students. How can I get my students onto the community website? A school email address is not required to join. If your school is already participating, students will be prompted to specify their school during registration. If your school is not yet participating, you may request to add your school.
The only advantage I see is that the community is relatively supportive like PolyCount and that you can sell your work for profit. Enjoy.
May 1st, 2012, 11:54 PM
t3h m00kz
Re: Quick Crit thread 2012
Quote:
Originally Posted by DarkHalo003
I don't pirate, so that argument is invalid. Sort of a childish argument too.
Just making an assumption bro!
Quote:
Originally Posted by DarkHalo003
Either way, I never said your preference was misguided, only that Blender is inferior to most other professional tools out there.
Also, you don't need a school email to have a student version:
Too bad I'm not a student, which IS required. Too bad I was homeschooled my entire life and haven't been financially stable enough to go to college yet. Still not a get out of jail free card, bro!
Quote:
Originally Posted by DarkHalo003
The only advantage I see is that the community is relatively supportive like PolyCount and that you can sell your work for profit. Enjoy.
Oh, and the fact that it's, you know, not $3,000 dollars, open source for developers to code new features into, and content made with it counts as user output which 100% belongs to the user.
May 2nd, 2012, 12:03 AM
DarkHalo003
Re: Quick Crit thread 2012
You could simply declare yourself as homschooled. I doubt they'd give two shits. And I never directly insulted your preferences, but I'm glad you know how to hotlink quotes in your posts. I just said Blender was inferior compared to other tools, which is why there is little point to use it in comparison. The rest is deduction.
Either way, this argument is relatively pointless. It will be cool to see what you get out of this.
May 2nd, 2012, 12:09 AM
t3h m00kz
Re: Quick Crit thread 2012
Quote:
Originally Posted by DarkHalo003
You could simply declare yourself a part of a college. I doubt they'd give two shits.
ok let me go lie to get free software
but while I do that just remember, piracy is bad, children
May 2nd, 2012, 12:13 AM
BobtheGreatII
Re: Quick Crit thread 2012
Sigh. Anyway. Don't let these morons get to you. Just keep using Blender. There's nothing wrong with using it. Sheesh.
May 2nd, 2012, 12:16 AM
DarkHalo003
Re: Quick Crit thread 2012
Quote:
Originally Posted by t3h m00kz
ok let me go lie to get free software
but while I do that just remember, piracy is bad, children
Ummm, no. There is a difference. There is no lying involved either because homeschooling is an acceptable form of School for Autodesk. Think of the concept behind a Student version. You are a Student, as in someone trying to learn a certain skill or education. The Student Version is free for this reason, so you learn how to use the programs utilized in multiple industries. Whether or not the college you attend is My House University or College of Washington is subjective. The ultimate purpose and goal of the system Autodesk has for students is all the same. You cannot use assets created with 3ds Max for profit or monetary gain, which is the second point in that this is for the sake of education. It's of no consequence for the company either because you only have 3 years for each program. It's more or less an extended trail version for students.
Piracy is taking the full version from an illegal source without buying it from the company. The company loses money then. There is a huge fucking difference.
EDIT: What school you are from is a formality. Upon further research, you could say "Homeschooled" under your School and it's all peachy keen. Ironically, look where I found this information:
uh you know... most pirated versions of Max and Maya and whatnot are put out there BY AUTODESK.
it's advanced hi-teh software (lol) which NOBODY in their right mid would buy right off the bat.
they let people use it, learn it, get used to it, and then when they get a job with it, they don't have a choice but to shell out 800 euros a year for a 3ds max subscription
also, don't use blender.
try Modo instead, it's good.
also, don't use X-normal, i've got to train every junior artist we get here to stop using fucking x-normal.
May 2nd, 2012, 09:21 AM
t3h m00kz
Re: Quick Crit thread 2012
Quote:
Originally Posted by neuro
uh you know... most pirated versions of Max and Maya and whatnot are put out there BY AUTODESK.
it's advanced hi-teh software (lol) which NOBODY in their right mid would buy right off the bat.
they let people use it, learn it, get used to it, and then when they get a job with it, they don't have a choice but to shell out 800 euros a year for a 3ds max subscription
uh might I ask for citation? it's kind of surprising they'd do that and not offer a personal use license on their site which would be far more accessable and a better business move to not hang around pirate sites!
Quote:
also, don't use blender.
try Modo instead, it's good.
also, don't use X-normal, i've got to train every junior artist we get here to stop using fucking x-normal.
forgive me, but I see no problem with small-time hobbyists who don't need high-tech industry-standard software using blender and supporting a company who offers some some cool tools.
Xnormals does seem rather buggy yeah, but I don't see what's wrong with people using it either!
xnormal can be handy sometimes but definitely don't rely on it. If you don't know how to bake properly in the 3d software you're using you're doing it wrong.
May 2nd, 2012, 11:17 AM
=sw=warlord
Re: Quick Crit thread 2012
Quote:
Originally Posted by DarkHalo003
You could simply declare yourself a part of a college. I doubt they'd give two shits.
You realize that is in it self fraudulent?
Read: Piracy.
May 2nd, 2012, 02:48 PM
DarkHalo003
Re: Quick Crit thread 2012
Quote:
Originally Posted by =sw=warlord
You realize that is in it self fraudulent?
Read: Piracy.
Thanks for reading the Edit and the entire thread.
May 2nd, 2012, 02:56 PM
Tnnaas
Re: Quick Crit thread 2012
So, I've been in a photo class for a few months now and the entire time we were required to operate with B&W film with B&W paper. Recently, we've gotten into coloring our images through various mediums.
Now, I'm no professional photographer, nor do I have a neat digital SLR camera like Timo. I just want to see where my images stand at the moment. I'm looking to do some photography over the summer and I'd like to see where I need improvement. These are just two of my most recent, and probably best images.
Hand Colored
Sepia Toned
I'm using an ancient 35mm Canon At-1 with a standard 50mm lens. They are manually colored B&W photos, but I'm looking to get some standard color film for the future. Ignoring that, just tell me what I should do to fix my composition, contrast, etc.
May 2nd, 2012, 03:35 PM
DarkHalo003
Re: Quick Crit thread 2012
Hmm I like them. I wish I could give you some valuable feedback, but my knowledge on photography and image editing is incredibly limited. :P
May 2nd, 2012, 05:26 PM
=sw=warlord
Re: Quick Crit thread 2012
Quote:
Originally Posted by DarkHalo003
Thanks for reading the Edit and the entire thread.
Thanks for completely missing the point.
May 2nd, 2012, 06:53 PM
DarkHalo003
Re: Quick Crit thread 2012
Quote:
Originally Posted by =sw=warlord
Thanks for completely missing the point.
No I got it, and I edited it for that reason. But then again, you totally missed my point.
May 2nd, 2012, 07:05 PM
=sw=warlord
Re: Quick Crit thread 2012
Quote:
Originally Posted by DarkHalo003
No I got it, and I edited it for that reason. But then again, you totally missed my point.
Your point is that 3DS is better than blender and if you're a student you can get a student licence.
If you are not a student and you get a student licence on the terms that you are a student whilst not, that is considered fraudulent which is what piracy comes under.
Student licences are NOT a get out of jail free card.
May 2nd, 2012, 07:45 PM
BobtheGreatII
Re: Quick Crit thread 2012
Holy shit guys. Take it to PM's or another thread. You're clogging up a place for people to post their work, not a place to bicker.
So, I've been in a photo class for a few months now and the entire time we were required to operate with B&W film with B&W paper. Recently, we've gotten into coloring our images through various mediums.
Now, I'm no professional photographer, nor do I have a neat digital SLR camera like Timo. I just want to see where my images stand at the moment. I'm looking to do some photography over the summer and I'd like to see where I need improvement. These are just two of my most recent, and probably best images.
Hand Colored
<oh>
Sepia Toned
<snap>
I'm using an ancient 35mm Canon At-1 with a standard 50mm lens. They are manually colored B&W photos, but I'm looking to get some standard color film for the future. Ignoring that, just tell me what I should do to fix my composition, contrast, etc.
Composition is pretty good, but i've always thought that photos with degraded quality (either by colour or contrast ala instagram) have a nice look regardless of the content. However it looks like you've got the rule of thirds down-pat and a good balance of foreground/background. One thing that really grinds my gears with photos is horizontal lines/horizons that aren't straight, but that's one thing i'm pretty anal about and unless you're doing landscape photography I guess it doesn't matter that much.
May 3rd, 2012, 08:59 AM
Tnnaas
Re: Quick Crit thread 2012
Quote:
Originally Posted by Timo
Composition is pretty good, but i've always thought that photos with degraded quality (either by colour or contrast ala instagram) have a nice look regardless of the content. However it looks like you've got the rule of thirds down-pat and a good balance of foreground/background. One thing that really grinds my gears with photos is horizontal lines/horizons that aren't straight, but that's one thing i'm pretty anal about and unless you're doing landscape photography I guess it doesn't matter that much.
I blame the tripod I was using, which is really the only one in the house. It was really meant for one of those cheap, 3lb Walmart telescopes and not my 5lb camera. My camera doesn't mount properly and it tends to make the platform lean a bit. I see what you mean though and I'll see what I can do for future pictures.
May 8th, 2012, 02:27 PM
Rainbow Dash
Re: Quick Crit thread 2012
May 8th, 2012, 03:30 PM
BobtheGreatII
Re: Quick Crit thread 2012
I hate playing TF2... but I sure do love the visuals.
May 8th, 2012, 04:47 PM
DarkHalo003
Re: Quick Crit thread 2012
That's a nice environment, though I'm not really digging anything outside the center room.
May 10th, 2012, 11:51 PM
Rentafence
Re: Quick Crit thread 2012
I haven't touched max in awhile but I threw together an animation as practice. What should I work on improving?
May 11th, 2012, 12:37 AM
t3h m00kz
Re: Quick Crit thread 2012
maybe your lighting
May 11th, 2012, 07:40 AM
Tnnaas
Re: Quick Crit thread 2012
That was hot.
May 11th, 2012, 09:52 AM
FreedomFighter7
Re: Quick Crit thread 2012
Oh fuck, I had my speakers on max and my whole house heard that >_< Still hilarious!
I know that ^ was immature, but can you blame a guy for having some fun? Everything around here seems to turn into a debate... lighten up guys!