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Thread: Quick Crit thread 2012

  1. #131
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    Re: Quick Crit thread 2012

    Looks pretty cool. Also fat.

  2. #132
    Senior Member PopeAK49's Avatar
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    Re: Quick Crit thread 2012

    Looks nice. Would have been cool if you related this actual creature to the design (seeing how it is a sea dragon):




  3. #133
    Senior Member Hunter's Avatar
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    Re: Quick Crit thread 2012

    I would of liked to, but I got given some basic concept art, well, a basic drawing on how they wanted it to look lol. And they wanted it fat :P

  4. #134
    Senior Member PopeAK49's Avatar
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    Re: Quick Crit thread 2012

    Quote Originally Posted by Hunter View Post
    I would of liked to, but I got given some basic concept art, well, a basic drawing on how they wanted it to look lol. And they wanted it fat :P
    Haha. Whatever works man.

  5. #135
    Senior Member ICEE's Avatar
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    Re: Quick Crit thread 2012

    i did thing

    This video is unable to be displayed because the YouTube video tags were used incorrectly. Please review proper use of the tags here.

  6. #136

    Re: Quick Crit thread 2012

    Reload seems painfully slow. Rest of it seems good though.

  7. #137
    Senior Member ICEE's Avatar
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    Re: Quick Crit thread 2012

    do you mean number of frames, or that the motion in it seems slow. Because if its the latter, I agree. It looked great in max, but in the render it seems too still. I find that I tend to do that a lot with shotgun reloads specifically...

  8. #138
    Senior Member Hunter's Avatar
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    Re: Quick Crit thread 2012

    Looks nice ICEE.

  9. #139
    a bit of the old in-out Roostervier's Avatar
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    Re: Quick Crit thread 2012

    Quote Originally Posted by Hunter View Post


    Just a very quick model and sculpt of a Dragon. Helping out my old group at Uni as they only have 1 modeller and they need a Dragon which is underwater. Does not need to be spectacular art work or modelling, so it will do. Messed up the base mesh which sculpted from so I struggled to get the arms looking decent, and I don't know Dragon anatomy, but it doesn't need to be "correct".

    Just retopping it now, found the Freeform tools, PolyDraw - Extend and Step Build are amazing! :P
    That's uh... quite the dragon. Not sure I've seen such a dragon before, points for originality lol

  10. #140

    Re: Quick Crit thread 2012

    Quote Originally Posted by ICEE View Post
    do you mean number of frames, or that the motion in it seems slow. Because if its the latter, I agree. It looked great in max, but in the render it seems too still. I find that I tend to do that a lot with shotgun reloads specifically...
    Yeah just the motion. That was all.

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