:P
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:P
The fuck is that?
I didn't make it, was a response to the quote demonstrating that you can use organic shapes to do mechanical just as well. It's a 3D render of a Safeguard Exterminator unit from Tsutomu Nihei's best work, BLAME!.
Done (OR IS IT?)
http://i.imgur.com/rinft.jpg
@Warsaw: Touche.
@Exam: Looks cool. Interesting designs on the legs though. At first I thought they looked a little wirey, but I saw how you did the joint-like connectors and realized that it qualifies the design of the legs.
I love the character but I hate the legs and arms simply because I cannot see how they work. Obviously it does not need to be explained how they work, but it is just the inner OCD yelling at me.
http://i623.photobucket.com/albums/t...packrender.jpg
made in a 2.5 hour modelling session.
recorded the whole thing here, if interested.
suggestions etc are welcome for future reference, because i'm not going to change this thing, since it's just for texturing practice :P
edit: it's a jetpack.
You mean modeling practice?
Also, turned out great man. :)