documentation ever get released? :downs:
critical is arguable.. it's annoying yes, but I wouldn't say an absolute must fix. It's not like it crashes the game
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This looks awesome. I'm so happy to see that there is still a somewhat active community that supports Halo PC/CE. Currently planning to put together some new servers and cannot wait to put these tools to work!
buuuump
whats happened to the hac2 :(
a certain someone in #modacity has no time to fix thing so deal with it :(
please fix hax2 website i needed it on the weekend and had to get tnaass to send me his copy
HAC has had some problems with a third-party server that decided to disappear from the Internet for several days. I did what I could restore services (the server actually used for HAC was still available) but the changes took a while to take effect.
The site is still unavailable apart from a temporary message but HAC itself should be working normally. The updater should have started working ~8 hours after the initial outage and the map downloading service was restored for everybody on Sunday.
It's not acceptable (or intended) for the updater to cause the game to fail to work when run in fullscreen mode. There's an overhaul of loader.dll in the works but it could be a few more weeks until it's ready. There are also changes to the map downloading service in the pipeline.
If you're still having issues, let me know and I'll do what I can to help.
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TL;DR - servers relied on a single third-party server that was being used for DNS records and that server fell over, bringing everything else down catastrophically. The code in loader.dll is bad and is being overhauled.
Any chance you can add some kind of an option for server owners to host their own maps repository for the maps they use on their server(s)? Would take some strain off you needing to provide the files and keep the map files up to date.
Seems like a win-win IMO.
Can it check the checksum against what the client currently has? If it's the same don't download, if it's different re-download?
Not without the self-hosted map repos having some kind of script. The plan is to just allow server operators to use SAPP or Phasor to add an extra key to the server's query response with the address of a map folder. If HAC can't find the map on its own system, it'll look in the server's folder instead.