Ah OK. That works I suppose.
Would maps just be distributed via HTTP or is there some internal protocol? AKA would servers need to run a web server with a publicly accessible maps folder somewhere?
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Ah OK. That works I suppose.
Would maps just be distributed via HTTP or is there some internal protocol? AKA would servers need to run a web server with a publicly accessible maps folder somewhere?
Just HTTP, nothing fancy.
If admins wanted, they could allow access based on HAC2's user agent to stop casual leeching. The folder doesn't need a public listing, maps will be requested directly by name.
Map downloading isn't working (checked a few min ago) and hac download page shows 404.
Anyone else getting random exceptions?
Could of been the zombie server I've been playing om then. I'll play on different servers and see.
I have no other modifications installed so it is strange.
blog.haloanticheat.com gives me:
Error establishing a database connection
I was checking to see if you added a feature to toggle the chat :P
Hey, I'm sorry if this has already been addressed, but is it possible to direct HAC to download to the Halo Custom Edition\maps folder instead of the folder created in My Games\Halo CE\hac\maps?
On it. :)
Afraid not. The best you can do is run the game as admin and it'll move the maps from hac\maps to your game's maps folder. It works the way it does because you can't write to Program Files without admin permissions, unless you want the maps to end up being saved somewhere where nobody can find them (Virtual Store folder, like OpenSauce does).