think of what, there's nothing to say anything about in the images.
i guess it's a neat idea if you pull it off properly, but i've got my doubts really.
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think of what, there's nothing to say anything about in the images.
i guess it's a neat idea if you pull it off properly, but i've got my doubts really.
I made a model.
http://i.imgur.com/2JzXr.png
Don't be discouraged from no posts... its just how this place roles. lol.
I take it that its a high poly? Pretty neat man. Whats it part of?
Thanks!
One of my college classes right now is basically an introduction to 3dsmax course. The second to last assignment is this sort of screw-widget thing that we have to create from a reference image that only shows two similar perspectives. The reason it looks so high poly is because we have to use either a mesh smooth or turbosmooth modifier on everything(absolutely despise those tools) before we present them. I can't begin to tell you how many times I've had to use the cut tool on that thing.
I'm somehow on top of that class right now. I honestly have no idea how I'm as ahead as I am in there.
protip:
if you want to learn this shit, ask someone who knows.
protip: not a teacher.
Tweaked it a little more. Still can't stand Turbosmooth.
http://i.imgur.com/Rqjni.jpg
don't like it?
don't use it ^_^
tbh, it's for more advances users only really, if they're 'teaching' you to use it in an indroductory class, they're total fuckwits.
it takes a good understanding of how it works, proper geometry and modelling workflow to be able to predict the outcome of it properly.
Use sub-division, and try to have your mesh one flush piece rather than sticking that axle through the solid as a different piece. It's an excellent way to learn techniques by merging them together as apposed to keeping them separate.
Yeah so it's my first time attempting a head. What am I doing right/wrong?
Attachment 2469
Attachment 2470
Attachment 2471
And a 360 degree rotation:
http://www.youtube.com/watch?v=QXYz6lNbrJI
I know the back of the neck/head is pretty flat, but there's something else bothering me about this face. I know something's wrong, I just can't figure it out.