Re: The Studio Quick-Crit Thread
Translation: They clip :\
Re: The Studio Quick-Crit Thread
There's no real way around that. It's not really that noticeable in game. What is noticeable, however, is if I don't have it even touching the tubes because otherwise it'd clip.
Re: The Studio Quick-Crit Thread
I'd have the MC throw down the RL at the angle at the start, instead of slowly lowering it.
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
flyinrooster
don't make the hand follow the curve, and get the hand under the body of the rocket so you push it up and out. Right now it's totally unconvincing.
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
SnaFuBAR
don't make the hand follow the curve, and get the hand under the body of the rocket so you push it up and out. Right now it's totally unconvincing.
Good idea, thanks. I never thought about doing that. I'll probably repost after I modify it some.
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
GeometricGeek
Translation: They clip :\
ha ha you expecting people on here not being literate enough to understand the word 'perforate' :P
Re: The Studio Quick-Crit Thread
Quote:
Originally Posted by
flyinrooster
Change it up a bit and have him grab the front barrels and push down to flip the cartridge forward out of the launcher.
Re: The Studio Quick-Crit Thread
I think it would make more sense for him to sort of dump out the spent barrels instead of pushing them up and over the top like that. I'd open it and lower the tip and shove the whole thing forward to dump the barrels out in the front.
Re: The Studio Quick-Crit Thread
Basically what I was saying with minor differences.
Re: The Studio Quick-Crit Thread
To me it looks like he's not gripping the rocket packs, like his hands are magnetic, needs more thumb and finger expression. Also, the launchers movement when empty and just loaded looks too smooth :).