Nicely done... are the lights custom or ripped from a bungie map? and if so.. which one? Jw...
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Nicely done... are the lights custom or ripped from a bungie map? and if so.. which one? Jw...
Play Silent Cartographer and look at the walls. You will see one area where a Forerunner structure is showing through the rock and dirt. Make something similar to that, but much more extensive in the ceiling of the map.
Ah the 'unearthed' forerunner stuff? Like in the cliffs on TSC? Yea i was planning on something like that for the ceiling of the cave, just like the bottom of an extensive forerunner structure.
Ah, you meen the actual 2d lights like the blue ones?
No there in levels/test/dangercanyon
Its just a texture.
All 3d models are all custom, textures all came with the H:CE EK!
Yes that was exactly what I was talking about, but make sure that you add different height levels like balconies and pits in the center in addition to obstacles to improve gameplay.
Will do don't worry.
It's not that. It's any of the H2EK applications just show the 'Vista' program stopped working error anytime i try to load them. Some other people also have had to problem.
Microsoft even sent me a brand new copy of H2V...no luck!
Even reformatted a few times. No luck! Very anoying!
Excellent job :D I see you love that cliff texture alot , its really good in the stuff you make
Yea Tried EVERYTHING...so 'ghay' lol.
(Preview of final layout...still lots of work to be done)
Anyway, i decided on a good story for the map, had to be carefull i didnt use 'important story plot' as M$ don't want use to extend or build off the story really.
So, here goes;
161 feet under ground, a desolate forerunner structure lays dormant.
This structure was built over 120,000 years ago, later more forerunners came and continued to excavate the area building 2 more tunnels under the grand structure above, before an 'incident' happened above and the whole place went into lockdown...
Also, this map was orgianlly ment to be a part of a 'series' with other parts of the 'structure' and even the surface as maps. But that isn't certain yet. Also, the map isn't based on a 'Halo Ring' it's deep under a planet similar the Onyx/Earth (without all the Onyx setinals).
More Updates, Images and...etc coming soon!
Looks great, although it could use a little asymmetry in the layout.
The basic layout of the map was intended to be symmetrical, yet little details i'll be adding (already have begun), like forerunner 'wear and tear'...etc, will make each side of the map not an exact mirror of it's self.
Also the 'plan' for the celing will not be the same on both sides.
looks cool.