lol shoulders are really unaccurate but everything else i give 10/10
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lol shoulders are really unaccurate but everything else i give 10/10
That back pic reminds me of a turtle.
Well it is a Halo 3 Elite with the skeleton of the arbiter. So of course it's shoulders will be slumpy. Because the arbiter had a very skinny frame while the Halo 3 Elite was super sexy looking. He just mixed them together well kind-off. My suggestion is work a lot on the shoulders and try to make the body frame in a V shape if you get what I mean.
I'd hid it.
Also the feet are a bit off. Being someone who's spent much, MUCH more time looking at Elites than could possibly be healthy for any human being, I'd know.
The feet have two toes, they don't have that third thing in the back.
And while you're texturing, if you wind up texturing the elite with no armor, the toes have sort of "toe nails" at the end, they aren't exactly "hooves."
And uhh, fun fact. The elites in Halo 3 have a fully textured head under the Combat helmet ;P You could go for that if you haven't already.
The back needs a lot of work. It would be impossible to move your arms with those shoulders.
I'll check my reference pictures again. I don't own, Halo 3, so I don't get a chance to get all the angles I need.
Ya, I get it. Fix the shoulders. :U
I don't think the shoulders would be that bad except for the back. The armor on the Halo 3 elite meshes together when it moves anyway.
ok the armor on his shoulders is not right at all
http://i185.photobucket.com/albums/x...tRightShot.jpgthats what the shoulders are like
You know you can change what the shoulders look like in Halo 3?
yea but none of the shoulders in any of the halo games looked like what hes got