dont throw your life away son.
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dont throw your life away son.
Don't know if anyone is keeping up with this, but it seems that this is more referencing core network problems to the XBL platform. The API for networking on the xbone is different than the 360 due to the hypervisor and has been called by devs absolutely horrible. Shit resolution problems just add onto that and make these problems worse. It's likely that xbone versions of multiplatform games are going to get shit scores accordingly and that's why Microsoft is forcing an embargo till after midnight releases so they can still collect as much money as possible.
I think it was GAF I read this, but these network problems have supposedly been there from the start and have yet to be resolved. It's been wreaking havoc on titles trying to pass platform QA for RTM. I haven't payed much attention to the mechanics of this game, but perhaps this is what actually caused Watch Dogs to be delayed?
Doubtful, since it's suppose to release on multiple platforms and be one of boobiesoft's breadmakers. If anything, they would have just delayed the xbone's release.