Re: The Official CMT SPv2 Promotion Items Thread
it would be cool to see the diffrent brutes, but i do love the elite with the dual plasmas
Re: The Official CMT SPv2 Promotion Items Thread
In the first picture, what's the little red thing that looks like a cigarette butt?
Re: The Official CMT SPv2 Promotion Items Thread
FUCK YOU MOUSE I WANT MY UPDATES..
ok, nice, but i still say the tiles are to far apart.
you couldn't make regional damage on the wraith so that you can HS the driver then drive it?
what happens when the gold elite drops his duels? spawns 2 guns?
does that mean that theirs gona be more eneimies duelwielding? will you be using kenny's duel script? (i assume not but that'd be cool if you could duel too).
how hard is this going to be? compared to the default campaign. and how crazy will this be? (i mean, theirs duelwielding gold elites and wraiths charging up the beach ffs..)
Re: The Official CMT SPv2 Promotion Items Thread
The little red thing looks like my CPU meter, dunno how it got into the screenshot.
The elites are the only dual wielding enemies.
Players can not ual wield.
And it is insanly crazy, like, 40 characters on screen crazy.
Re: The Official CMT SPv2 Promotion Items Thread
I'm not sure the tiles are too far apart, I just think they need a deep overlaying bump on the grooves to complement the black lines.
Re: The Official CMT SPv2 Promotion Items Thread
Quote:
Originally Posted by
Masterz1337
The little red thing looks like my CPU meter, dunno how it got into the screenshot.
The elites are the only dual wielding enemies.
Players can not ual wield.
And it is insanly crazy, like, 40 characters on screen crazy.
no duelwielding spikers D:
Re: The Official CMT SPv2 Promotion Items Thread
Its like a new campaign, just on the old maps. KICKS ASS!!! For a comparison, anyone here a C&C fan? Got Generals Zero Hour? Download the Shockwave mod. It basically does the same thing, with new units, new AI, and a massive boost in graphics. Just wiki Shockwave mod for info and the link
Re: The Official CMT SPv2 Promotion Items Thread
Re: The Official CMT SPv2 Promotion Items Thread
As much as the awesome high-res textures look, I think you're trying a bit too hard to make it look like a 360 game...Like that last pic would just look weird in game, with all standard textures around, and one really nice looking high-res wall texture randomly there.
The bridge is perfect, cos it covers most of your surroundings (when you'll be playing on it), and really gives a good feel, like you're playing an early Halo 3, but random high-res textures like the last picture aren't too useful..
Re: The Official CMT SPv2 Promotion Items Thread
gah, wtf is with the bumps for the bridge tiles *fixes* and btw, Dole is my new fav forum member, he sees stuff. Yes, they're tiles from the halo 3 Map Epitiha or watever it is. You see them in the latest vidoc. I just fucked up the bumps, tis why they look shit there.